qzdoom/src/g_shared
2018-01-04 17:58:11 +01:00
..
a_action.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_decals.cpp - added a distance parameter to A_SprayDecal. 2017-04-14 16:28:54 +02:00
a_dynlight.cpp - Add dynamic spot lights 2018-01-04 17:58:11 +01:00
a_dynlight.h - Add dynamic spot lights 2018-01-04 17:58:11 +01:00
a_dynlightdata.cpp - Add dynamic spot lights 2018-01-04 17:58:11 +01:00
a_flashfader.cpp - Fade cancelling should only always be active for A_SetBlend fades, not always for everything else (such as ACS fades). 2017-12-27 23:34:44 -05:00
a_lightning.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_lightning.h - another batch. 2016-09-19 19:58:04 +02:00
a_morph.cpp Fixed player falling through narrow notch upon unmorphing 2017-05-02 17:22:50 +03:00
a_morph.h - moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed. 2017-02-08 19:42:24 +01:00
a_quake.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
a_sharedglobal.h - Fade cancelling should only always be active for A_SetBlend fades, not always for everything else (such as ACS fades). 2017-12-27 23:34:44 -05:00
a_specialspot.cpp - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
a_specialspot.h - changed TObjPtr to take a pointer as its template argument and not the class it points to. 2017-03-08 13:35:21 +01:00
hudmessages.cpp Moved freeing of data stored in HUD message objects to OnDestroy() function 2017-07-10 10:41:50 +03:00
shared_hud.cpp Added optional angles to player's coordinates display 2017-12-30 12:10:39 +02:00