.. |
asm_ia32
|
|
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asm_x86_64
|
|
|
fragglescript
|
- fixed some places in p_pillar.cpp where sector plane z's were calculated at (0, 0) which could cause overflows if the actual plane is too far away from the origin.
|
2016-02-24 14:49:59 +01:00 |
g_doom
|
- replaced R_PointToAngle2 in blood splatter functions.
|
2016-02-22 12:33:13 +01:00 |
g_heretic
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
g_hexen
|
- fixed a few incorrect uses of AngleTo function.
|
2016-02-26 11:52:50 +01:00 |
g_raven
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
g_shared
|
- some preparations for actor interpolation through wall portals.
|
2016-02-25 00:41:31 +01:00 |
g_strife
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Merge branch 'zmaster' into portal
|
2016-02-16 22:05:50 +01:00 |
gl
|
- fixed: r_showviewer must always be true when rendering a mirror portal.
|
2016-02-26 12:09:59 +01:00 |
intermission
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
menu
|
Expose SafeCommand confirmation string to language.
|
2016-02-20 20:04:30 +01:00 |
oplsynth
|
Backport OPL2 KSL table fix from MAME v0.150.
|
2016-02-20 20:08:02 +01:00 |
posix
|
Merge branch 'zmaster'
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2016-02-27 23:36:52 +01:00 |
r_data
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-14 18:20:56 +01:00 |
resourcefiles
|
- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
sfmt
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|
|
sound
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-13 14:56:03 +01:00 |
textures
|
Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-21 01:55:15 +01:00 |
thingdef
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Made index of VM intrinsic functions unsigned
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2016-02-27 15:14:13 +02:00 |
timidity
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Quiet some narrowing conversion warnings from VS2015
|
2016-02-05 22:18:53 -06:00 |
wildmidi
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
win32
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-02-24 11:26:35 +01:00 |
xlat
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zscript
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Revert "Add PARAM_STATE_NOT_NULL for the A_Jump* functions"
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2016-02-21 19:21:39 -06:00 |
__autostart.cpp
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Eliminate .mreg section
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2015-03-14 22:16:05 -05:00 |
actionspecials.h
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- added Line_SetPortalTarget action special so that portals can be assigned new targets. Setting the target to 0 disables the portal.cpp. Static linked portals can not be reassigned.
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2016-02-06 21:16:57 +01:00 |
actor.h
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Merge branch 'zmaster'
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2016-02-26 11:54:08 +01:00 |
actorptrselect.cpp
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- fixed inverted NULL pointer check in A_SetAngle.
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2016-01-24 11:50:21 +01:00 |
actorptrselect.h
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
am_map.cpp
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Removed usage of register keyword
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2016-02-27 15:03:44 +02:00 |
am_map.h
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|
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announcer.h
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autosegs.h
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Enable running when built with Clang's -fsanitize=address
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2016-02-05 16:04:50 -06:00 |
b_bot.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
b_func.cpp
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- separated FCheckPosition and its FPortalGroupTable substructure into its own header because this was creating too many dependencies on other headers with FCheckPosition in p_local.h and FPortalGroupTable in portals.h.
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2016-02-15 13:40:31 +01:00 |
b_game.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
b_move.cpp
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- more transition to FMultiBlock* iterators:
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2016-02-22 12:05:38 +01:00 |
b_think.cpp
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
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2016-02-15 02:14:34 +01:00 |
basicinlines.h
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|
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basictypes.h
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- made the z coordinate part of the CheckResults for the MultiBlock iterators and use these for all height checks in the iterator loops. This will later make it easier to support arbitrary portals with height displacements.
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2016-02-22 12:05:36 +01:00 |
bbannouncer.cpp
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|
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c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_bind.h
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
c_cmds.cpp
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- Added optional 'z' parameter to the 'warp' CCMD.
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2016-02-20 13:32:27 +01:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_consolebuffer.cpp
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_consolebuffer.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
c_dispatch.h
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
c_expr.cpp
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|
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CMakeLists.txt
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Merge branch 'master' of c:\programming\doom-dev\zdoom
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2016-02-28 09:32:28 +01:00 |
cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
cmdlib.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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- added a compatibility option to allow multiple exits to be triggered.
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2016-02-24 10:35:29 +01:00 |
compatibility.h
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Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
configfile.cpp
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- fixed: ConfigSections were not properly deallocated
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2015-11-25 13:40:18 +01:00 |
configfile.h
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- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
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Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
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- some refactoring of olddecorations.cpp to move some repeated code into a subfunction.
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2016-02-10 14:38:08 +01:00 |
d_dehacked.h
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|
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d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
d_gui.h
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Added support for Command/Meta key
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2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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- added a compatibility option to allow multiple exits to be triggered.
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2016-02-24 10:35:29 +01:00 |
d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
d_net.cpp
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- Added optional 'z' parameter to the 'warp' CCMD.
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2016-02-20 13:32:27 +01:00 |
d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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|
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d_netinfo.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
d_player.h
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- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
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2016-02-10 00:17:00 +01:00 |
d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
d_protocol.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
d_ticcmd.h
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|
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decallib.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
decallib.h
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|
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dobject.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
dobject.h
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Use action function return value to make state jumps happen
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2016-02-18 20:39:40 -06:00 |
dobjgc.cpp
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Use action function return value to make state jumps happen
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2016-02-18 20:39:40 -06:00 |
dobjtype.cpp
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Use action function return value to make state jumps happen
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2016-02-18 20:39:40 -06:00 |
dobjtype.h
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Use action function return value to make state jumps happen
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2016-02-18 20:39:40 -06:00 |
doomdata.h
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
doomdef.cpp
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|
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doomdef.h
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- now that C++11 is allowed, these annoying 'narrowing conversion' warnings can finally be fixed...
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2016-02-26 18:03:45 +01:00 |
doomerrors.h
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|
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
|
2015-04-06 11:57:12 +02:00 |
doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
|
2015-04-06 11:57:12 +02:00 |
doomtype.h
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- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
dscript.h
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|
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dsectoreffect.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
dsectoreffect.h
|
- fixed: instant sector movement actions must actually delete the created interpolation right away and not wait until it deletes itself.
|
2016-02-11 22:03:09 +01:00 |
dthinker.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
dthinker.h
|
|
|
edata.cpp
|
- added missing damagemod sector property to extradata parser.
|
2016-02-28 09:32:10 +01:00 |
edata.h
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
empty.cpp
|
|
|
errors.h
|
|
|
f_wipe.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
f_wipe.h
|
|
|
farchive.cpp
|
|
|
farchive.h
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
files.cpp
|
Merge branch 'master' into openal
|
2015-03-24 17:59:08 +01:00 |
files.h
|
Merge remote-tracking branch 'zdoom/master' into openal
|
2014-06-28 23:29:48 -07:00 |
g_doomedmap.cpp
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
g_game.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
g_game.h
|
Remove disconnecting players safely
|
2014-10-05 18:04:11 +13:00 |
g_hub.cpp
|
|
|
g_hub.h
|
|
|
g_level.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-02-25 01:40:36 +01:00 |
g_level.h
|
- now that C++11 is allowed, these annoying 'narrowing conversion' warnings can finally be fixed...
|
2016-02-26 18:03:45 +01:00 |
g_mapinfo.cpp
|
- added a compatibility option to allow multiple exits to be triggered.
|
2016-02-24 10:35:29 +01:00 |
g_skill.cpp
|
Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
|
2016-01-17 19:50:34 +01:00 |
gameconfigfile.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gametype.h
|
|
|
gccinlines.h
|
Fixed GNU inline assembly for Clang
|
2014-08-03 12:19:07 +03:00 |
gi.cpp
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gi.h
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
- removed obsolete quit message #defines.
|
2013-08-11 13:36:48 +02:00 |
GuillotineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
hu_stuff.h
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
i_cd.h
|
|
|
i_movie.h
|
|
|
i_net.cpp
|
Don't spam Dropped packet messages for disconnected players
|
2015-04-22 22:35:38 -05:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
Use action function return value to make state jumps happen
|
2016-02-18 20:39:40 -06:00 |
info.h
|
Use action function return value to make state jumps happen
|
2016-02-18 20:39:40 -06:00 |
keysections.cpp
|
- Fixed a KEYCONF parser issue with empty lines.
|
2015-07-16 19:43:30 +02:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
|
|
m_argv.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
m_argv.h
|
|
|
m_bbox.cpp
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
m_bbox.h
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
m_cheat.cpp
|
- fixed: "take armor" cheat should only deplete the armor, not destroy it.
|
2016-02-24 10:50:42 +01:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_misc.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
m_png.h
|
|
|
m_random.cpp
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_random.h
|
Fixed division by zero in RNG
|
2016-01-04 12:16:09 +02:00 |
m_specialpaths.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
m_swap.h
|
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
|
2014-06-28 10:59:56 +03:00 |
md5.cpp
|
Removed usage of register keyword
|
2016-02-27 15:03:44 +02:00 |
md5.h
|
|
|
memarena.cpp
|
|
|
memarena.h
|
|
|
mscinlines.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
Quiet a couple GCC warnings
|
2016-02-05 16:07:18 -06:00 |
name.h
|
|
|
namedef.h
|
Add clamp() to DECORATE
|
2016-02-25 14:31:37 -06:00 |
nodebuild.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
|
- Fixed: Undefined negative double to unsigned int conversion in FNodeBuilder::PointToAngle.
|
2016-01-18 16:03:37 -05:00 |
p_3dfloors.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-02-25 01:40:36 +01:00 |
p_3dfloors.h
|
- fixed some places in p_pillar.cpp where sector plane z's were calculated at (0, 0) which could cause overflows if the actual plane is too far away from the origin.
|
2016-02-24 14:49:59 +01:00 |
p_3dmidtex.cpp
|
- untested partial refactoring of P_CheckPosition.
|
2016-02-22 12:05:37 +01:00 |
p_3dmidtex.h
|
|
|
p_acs.cpp
|
Merge remote-tracking branch 'remotes/origin/portal'
|
2016-02-22 15:54:07 +01:00 |
p_acs.h
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_blockmap.h
|
- refactored P_CollectConnectedGroups to avoid frequent heap allocations for the common cases
|
2016-02-16 12:51:10 +01:00 |
p_buildmap.cpp
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
p_ceiling.cpp
|
- this wasn't saved for last night's commit.
|
2016-02-15 09:25:48 +01:00 |
p_checkposition.h
|
- implemented FMultiBlockLinesIterator for checking a position across portals. This is not fully tested yet.
|
2016-02-19 10:39:40 +01:00 |
p_conversation.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_conversation.h
|
|
|
p_doors.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_effect.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_effect.h
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_enemy.cpp
|
- some preparations for actor interpolation through wall portals.
|
2016-02-25 00:41:31 +01:00 |
p_enemy.h
|
Updated to scripting branch merge.
|
2016-02-04 20:17:46 -06:00 |
p_floor.cpp
|
- fixed some places in p_pillar.cpp where sector plane z's were calculated at (0, 0) which could cause overflows if the actual plane is too far away from the origin.
|
2016-02-24 14:49:59 +01:00 |
p_glnodes.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_interaction.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_lights.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_linkedsectors.cpp
|
- this wasn't saved for last night's commit.
|
2016-02-15 09:25:48 +01:00 |
p_lnspec.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-02-25 01:40:36 +01:00 |
p_lnspec.h
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
p_local.h
|
- implemented line portal transition. Not yet tested for arbitrary portals but for static ones it is working - including camera interpolation.
|
2016-02-27 01:23:43 +01:00 |
p_map.cpp
|
- added a check for the destination of a portal to P_CheckPosition. This needs to run a separate BlockLinesIterator that only sets selected fields.
|
2016-02-27 23:35:13 +01:00 |
p_maputl.cpp
|
- added a check for the destination of a portal to P_CheckPosition. This needs to run a separate BlockLinesIterator that only sets selected fields.
|
2016-02-27 23:35:13 +01:00 |
p_maputl.h
|
- added a special portal blockmap. This only contains all lines which have a crossable line portal assigned. This is to speed up offset calculations because those are quite frequent and would be too inefficient with the full blockmap.
|
2016-02-25 13:00:23 +01:00 |
p_mobj.cpp
|
- some preparations for actor interpolation through wall portals.
|
2016-02-25 00:41:31 +01:00 |
p_pillar.cpp
|
- fixed some places in p_pillar.cpp where sector plane z's were calculated at (0, 0) which could cause overflows if the actual plane is too far away from the origin.
|
2016-02-24 14:49:59 +01:00 |
p_plats.cpp
|
- this wasn't saved for last night's commit.
|
2016-02-15 09:25:48 +01:00 |
p_portals.cpp
|
- empty gl_portals.cpp file.
|
2016-01-12 21:36:33 +01:00 |
p_pspr.cpp
|
Use action function return value to make state jumps happen
|
2016-02-18 20:39:40 -06:00 |
p_pspr.h
|
Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
|
Merge remote-tracking branch 'remotes/zdoom/master'
|
2016-02-22 16:06:31 +01:00 |
p_saveg.h
|
|
|
p_sectors.cpp
|
- fixed a few incorrect uses of AngleTo function.
|
2016-02-26 11:52:50 +01:00 |
p_setup.cpp
|
- made arbitrary portals passable.
|
2016-02-27 18:07:39 +01:00 |
p_setup.h
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_sight.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_slopes.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_spec.cpp
|
Merge branch 'zmaster'
|
2016-02-27 23:36:52 +01:00 |
p_spec.h
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_states.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-21 21:15:11 -06:00 |
p_switch.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_tags.cpp
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
p_tags.h
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
p_teleport.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_terrain.cpp
|
- fixed message output.
|
2016-02-09 15:06:55 +01:00 |
p_terrain.h
|
Merge branch 'master' into scripting
|
2016-01-17 20:57:55 +01:00 |
p_things.cpp
|
- fixed a few incorrect uses of AngleTo function.
|
2016-02-26 11:52:50 +01:00 |
p_tick.cpp
|
- implemented line portal transition. Not yet tested for arbitrary portals but for static ones it is working - including camera interpolation.
|
2016-02-27 01:23:43 +01:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_trace.h
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
p_udmf.h
|
|
|
p_usdf.cpp
|
Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
|
2015-04-28 09:57:01 +02:00 |
p_user.cpp
|
- refactored P_FindFloorCeiling to be portal aware and cleaned up its interface.
|
2016-02-17 21:57:52 +01:00 |
p_writemap.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
p_xlat.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
|
- Work around GCC 4.8 bug 54570
|
2014-01-02 19:41:53 -05:00 |
parsecontext.h
|
|
|
pathexpander.cpp
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
pathexpander.h
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
po_man.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
po_man.h
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
portal.cpp
|
- made arbitrary portals passable.
|
2016-02-27 18:07:39 +01:00 |
portal.h
|
- added P_GetOffsetPosition calls to all needed functions.
|
2016-02-26 11:52:53 +01:00 |
r_3dfloors.cpp
|
|
|
r_3dfloors.h
|
|
|
r_bsp.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-02-25 01:40:36 +01:00 |
r_bsp.h
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
r_defs.h
|
Merge branch 'zmaster'
|
2016-02-27 23:36:52 +01:00 |
r_draw.cpp
|
Fix R_DrawFogBoundary for right-edge exclusivity
|
2016-01-31 06:51:11 -06:00 |
r_draw.h
|
|
|
r_drawt.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_local.h
|
|
|
r_main.cpp
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
r_main.h
|
Remove extra magnitude from magic texture mapping values
|
2014-08-07 22:43:23 -05:00 |
r_plane.cpp
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
r_plane.h
|
Merge branch 'portals2_visual'
|
2016-02-05 00:10:46 -05:00 |
r_renderer.h
|
|
|
r_segs.cpp
|
- some header dependency cleanup so that it is no longer needed to include portal.h to get the inline functions. Portal.h has been reduced of most dependencies now so that including it is cheap and can be done in other headers.
|
2016-02-19 14:08:41 +01:00 |
r_segs.h
|
- mpved all software renderer specific code for the portals into the render sources.
|
2016-02-05 15:39:06 +01:00 |
r_sky.cpp
|
|
|
r_sky.h
|
- removed redundant SKYBOX enum.
|
2016-02-16 10:14:37 +01:00 |
r_state.h
|
|
|
r_swrenderer.cpp
|
- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
|
2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
|
|
|
r_things.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
r_things.h
|
Merged mirrors with portals; Render part of mirrors done, render part of portals needs further testing
|
2015-06-07 04:19:17 +03:00 |
r_utility.cpp
|
- made arbitrary portals passable.
|
2016-02-27 18:07:39 +01:00 |
r_utility.h
|
- made arbitrary portals passable.
|
2016-02-27 18:07:39 +01:00 |
Rect.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
s_environment.cpp
|
|
|
s_playlist.cpp
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
s_playlist.h
|
|
|
s_sndseq.cpp
|
- rewrote p_local.h so that it doesn't pull in the entire bunch of headers.
|
2016-02-15 02:14:34 +01:00 |
s_sndseq.h
|
|
|
s_sound.cpp
|
- fixed some places in p_pillar.cpp where sector plane z's were calculated at (0, 0) which could cause overflows if the actual plane is too far away from the origin.
|
2016-02-24 14:49:59 +01:00 |
s_sound.h
|
- fixed some places where FStrings were incorrectly used.
|
2016-02-05 10:40:45 +01:00 |
sc_man.cpp
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
sc_man.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
sc_man_scanner.re
|
Cleanup parsing of DECORATE intrinsics
|
2016-02-23 19:39:29 -06:00 |
sc_man_tokens.h
|
Cleanup parsing of DECORATE intrinsics
|
2016-02-23 19:39:29 -06:00 |
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
|
Switch to the bottom-left picker for the Skyline Bin Packer
|
2016-01-10 21:54:28 -06:00 |
st_start.h
|
|
|
st_stuff.cpp
|
- removed the last static character arrays from FLevelLocals.
|
2014-05-13 23:16:13 +02:00 |
st_stuff.h
|
|
|
statistics.cpp
|
Make finishgame CCMD net-aware
|
2016-01-27 13:19:15 -06:00 |
statnums.h
|
- Changed TThinkerIterator loops back to MAXPLAYERS loops.
|
2014-11-15 08:58:29 +00:00 |
stats.cpp
|
|
|
stats.h
|
- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
|
2014-08-30 14:33:06 +02:00 |
stringtable.cpp
|
Use flexible array members for structs that end with var-sized arrays
|
2014-04-03 16:33:33 -05:00 |
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tables.cpp
|
|
|
tables.h
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
tagitem.h
|
|
|
tarray.h
|
- added an iterator to TArray so that it can be used with range-bases 'for' statements.
|
2016-02-26 16:20:27 +01:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
Removed unnecessary SDL #include's
|
2014-12-16 22:56:09 +02:00 |
templates.h
|
|
|
tflags.h
|
Quiet some narrowing conversion warnings from VS2015
|
2016-02-05 22:18:53 -06:00 |
v_blend.cpp
|
|
|
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
- more float to double conversion.
|
2016-02-11 21:33:30 +01:00 |
v_font.cpp
|
- Removed what appears to be a debug breakpoint.
|
2016-01-23 19:36:13 -05:00 |
v_font.h
|
- added a few FString variants for frequently called functions.
|
2016-02-05 10:52:10 +01:00 |
v_palette.cpp
|
|
|
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
|
2014-12-25 21:08:31 +01:00 |
v_text.h
|
- added a few FString variants for frequently called functions.
|
2016-02-05 10:52:10 +01:00 |
v_video.cpp
|
- fixed: The FPS display should use the actual font info to calculate its size, not just assume that each character is 8*8 pixels.
|
2016-02-04 01:20:35 +01:00 |
v_video.h
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
- fixed: The default vertical spread for the BFG tracers was set to 32*FRACUNIT instead of 32*ANGLE_1.
|
2016-02-12 18:55:18 +01:00 |
version.h
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2016-02-21 01:55:15 +01:00 |
w_wad.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
w_wad.h
|
- added a few FString variants for frequently called functions.
|
2016-02-05 10:52:10 +01:00 |
w_zip.h
|
|
|
weightedlist.h
|
|
|
wi_stuff.cpp
|
- Removed duplicate autoskip code.
|
2016-01-24 14:44:47 +00:00 |
wi_stuff.h
|
- Fixed an incorrect memset parameter in wi_stuff.cpp.
|
2016-01-19 13:20:32 +00:00 |
x86.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
x86.h
|
|
|
xs_Float.h
|
- Fixed a dangerous typo in xs_Float code.
|
2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
|
Add Printf extension %H
|
2013-09-25 20:46:45 -05:00 |
zstring.cpp
|
- fixed: FString's 'Strip...' functions could crash on empty strings.
|
2015-08-27 12:48:43 +02:00 |
zstring.h
|
- fixed some places where FStrings were incorrectly used.
|
2016-02-05 10:40:45 +01:00 |
zzautozend.cpp
|
Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |