mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-11 05:01:09 +00:00
3237c6b4e8
contain enough music to fill the initial output buffers. - Removed the read barrier around ADehackedPickup::RealPickup. If the real pickup is picked up, it may very well destroy itself before the dehacked wrapper's stubs that use it are called. - Reverted revision 840. For a file we don't want end users to be touching, making DEHSUPP plain text sends out mixed messages: "Don't mess with this. Oh, by the way, it's plain text now to make it easier for you to edit." Is there some reason other than a desire to do away with binary lumps to make the distributed lump text? - Added a new speakermode for Stereo + HRTF: "Headphones". This is the only way to get the HRTF low pass filter effect now. - Fixed: No more than one sector could make noise at once. - Trying out sound without varying priorities again. - Fixed: Need to use setSpeakerMix to let 2D sounds (aka streamed music) use their full volume range. SVN r842 (trunk)
33 lines
1.4 KiB
C
33 lines
1.4 KiB
C
#define OR 1
|
|
#define XOR 2
|
|
#define AND 3
|
|
#define MINUS 4
|
|
#define PLUS 5
|
|
#define MULTIPLY 6
|
|
#define DIVIDE 7
|
|
#define NEG 8
|
|
#define EOI 9
|
|
#define PRINT 10
|
|
#define LPAREN 11
|
|
#define RPAREN 12
|
|
#define COMMA 13
|
|
#define STRING 14
|
|
#define ENDL 15
|
|
#define NUM 16
|
|
#define Actions 17
|
|
#define LBRACE 18
|
|
#define RBRACE 19
|
|
#define SEMICOLON 20
|
|
#define SYM 21
|
|
#define OrgHeights 22
|
|
#define ActionList 23
|
|
#define CodePConv 24
|
|
#define OrgSprNames 25
|
|
#define StateMap 26
|
|
#define FirstState 27
|
|
#define SpawnState 28
|
|
#define DeathState 29
|
|
#define SoundMap 30
|
|
#define InfoNames 31
|
|
#define ThingBits 32
|
|
#define RenderStyles 33
|