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92e2ce2aef
This adds support for the new weapon state code and fixed some lighting calculations. Note that this currently will not allow combination of HUD models with other sprite frames yet. |
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gl_models.cpp | ||
gl_models.h | ||
gl_models_md2.cpp | ||
gl_models_md3.cpp | ||
gl_voxels.cpp | ||
tab_anorms.h |