.. |
asm_ia32
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asm_x86_64
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fragglescript
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
g_doom
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- cleaned up a_painelemental.cpp.
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2016-02-10 13:34:16 +01:00 |
g_heretic
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- Fixed: Heretic powered firemace balls didn't seek their target.
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2016-02-09 23:34:14 -05:00 |
g_hexen
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- call the native A_BossDeath directly instead of going through the VM-enabled action function.
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2016-02-10 13:57:21 +01:00 |
g_raven
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_shared
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- call the native A_BossDeath directly instead of going through the VM-enabled action function.
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2016-02-10 13:57:21 +01:00 |
g_strife
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- call the native A_BossDeath directly instead of going through the VM-enabled action function.
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2016-02-10 13:57:21 +01:00 |
intermission
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
menu
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Fixed: Player color slider size/position was wrong when using language strings.
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2016-02-09 02:49:28 -05:00 |
oplsynth
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
posix
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Enabled zoom window button on OS X
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2016-01-31 10:42:16 +02:00 |
r_data
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
resourcefiles
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
sfmt
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sound
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- silence floating point conversion warnings in oalsound.cpp
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2016-02-10 11:29:32 +01:00 |
textures
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
thingdef
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- to prevent further occurences of ValueType == 0 being misinterpreted, change it to signify unknown value type and ensure that any real type is non-zero.
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2016-02-10 17:11:50 +01:00 |
timidity
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Quiet some narrowing conversion warnings from VS2015
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2016-02-05 22:18:53 -06:00 |
wildmidi
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
win32
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- fixed message output.
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2016-02-09 15:06:55 +01:00 |
xlat
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zscript
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
__autostart.cpp
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Eliminate .mreg section
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2015-03-14 22:16:05 -05:00 |
actionspecials.h
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- added Line_SetPortalTarget action special so that portals can be assigned new targets. Setting the target to 0 disables the portal.cpp. Static linked portals can not be reassigned.
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2016-02-06 21:16:57 +01:00 |
actor.h
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- removed the conversion operators from the fixedvec structs (again)
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2016-02-10 14:43:04 +01:00 |
actorptrselect.cpp
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- fixed inverted NULL pointer check in A_SetAngle.
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2016-01-24 11:50:21 +01:00 |
actorptrselect.h
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
am_map.cpp
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- added various action specials and parameter extensions defined by Eternity Engine.
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2016-01-25 18:49:56 +01:00 |
am_map.h
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announcer.h
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autosegs.h
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Enable running when built with Clang's -fsanitize=address
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2016-02-05 16:04:50 -06:00 |
b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
b_bot.h
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- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
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2014-12-21 19:21:51 +00:00 |
b_func.cpp
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- removed the implicit fixedvec -> TVector conversions because they caused too many problems. Also reviewed all uses of these and made the necessary adjustments. Problems were present in P_SpawnMissileXYZ and P_Thing_Projectile.
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2016-01-23 20:44:33 +01:00 |
b_game.cpp
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Added level transition spawning for missing starts
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2016-01-30 22:02:27 +13:00 |
b_move.cpp
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- more refactoring of AActor coordinate access.
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2016-01-17 18:36:14 +01:00 |
b_think.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
basicinlines.h
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basictypes.h
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bbannouncer.cpp
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- Switched to a genericly extensible representation for userinfo.
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2013-05-12 18:27:03 +00:00 |
c_bind.cpp
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
c_bind.h
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
c_cmds.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_consolebuffer.cpp
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_consolebuffer.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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Destroy mod-created CVars when 'restart' is invoked
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2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
c_dispatch.h
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
c_expr.cpp
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CMakeLists.txt
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- Load OpenAL at runtime for all platforms because I can't think of a good reason not to handle them all the same right now.
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2016-02-09 22:40:19 -05:00 |
cmdlib.cpp
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- Fixed a wrong linux macro in an ifdef.
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2015-04-02 13:18:37 +02:00 |
cmdlib.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
compatibility.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
configfile.cpp
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- fixed: ConfigSections were not properly deallocated
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2015-11-25 13:40:18 +01:00 |
configfile.h
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- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
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2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
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Use a null check instead of strlen in ShoveChatStr
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2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
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- some refactoring of olddecorations.cpp to move some repeated code into a subfunction.
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2016-02-10 14:38:08 +01:00 |
d_dehacked.h
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d_event.h
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Added recordmap for recording demos from console
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2014-11-01 17:47:29 +13:00 |
d_gui.h
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Added support for Command/Meta key
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2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
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Added support for GOG paths
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2015-08-28 19:14:25 +02:00 |
d_main.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
d_main.h
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- automatically create autoload section based on IWADINFO.
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2015-04-06 13:52:08 +02:00 |
d_net.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
d_net.h
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- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
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2015-02-09 20:16:57 +00:00 |
d_netinf.h
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d_netinfo.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
d_player.h
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- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
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2016-02-10 00:17:00 +01:00 |
d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
d_protocol.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
d_ticcmd.h
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decallib.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
decallib.h
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dobject.cpp
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
dobject.h
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- fixed: APowerupGiver::PowerupType also needs replacement handling for placeholder classes.
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2016-02-10 10:04:52 +01:00 |
dobjgc.cpp
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Merge branch 'master' into scripting
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2016-01-21 12:45:06 -06:00 |
dobjtype.cpp
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- remove debug output.
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2016-02-10 12:09:14 +01:00 |
dobjtype.h
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- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
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2016-02-10 00:17:00 +01:00 |
doomdata.h
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- allow setting the FloatbobPhase through UDMF.
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2015-11-29 11:28:26 +01:00 |
doomdef.cpp
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doomdef.h
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Added compatibility flag for point-on-line algorithm
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2015-09-15 16:45:20 +03:00 |
doomerrors.h
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doomstat.cpp
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomstat.h
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- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
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2015-04-06 11:57:12 +02:00 |
doomtype.h
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
dscript.h
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
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dthinker.cpp
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Merge branch 'master' into gonesolong
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2014-12-20 19:13:14 -06:00 |
dthinker.h
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edata.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
edata.h
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
empty.cpp
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errors.h
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f_wipe.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
f_wipe.h
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farchive.cpp
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farchive.h
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- more cleanup on portal implementation:
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2016-02-05 23:15:56 +01:00 |
files.cpp
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Merge branch 'master' into openal
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2015-03-24 17:59:08 +01:00 |
files.h
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Merge remote-tracking branch 'zdoom/master' into openal
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2014-06-28 23:29:48 -07:00 |
g_doomedmap.cpp
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
g_game.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_game.h
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Remove disconnecting players safely
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2014-10-05 18:04:11 +13:00 |
g_hub.cpp
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g_hub.h
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g_level.cpp
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- removed a warning.
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2016-01-30 12:59:15 +01:00 |
g_level.h
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Merge commit '772a5724313f2ad0bd6828fcc28545a9ee5e6068' into scripting
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2016-01-17 20:00:45 +01:00 |
g_mapinfo.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
g_skill.cpp
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Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
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2016-01-17 19:50:34 +01:00 |
gameconfigfile.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
gametype.h
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gccinlines.h
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Fixed GNU inline assembly for Clang
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2014-08-03 12:19:07 +03:00 |
gi.cpp
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gi.h
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- print proper information about non-actor mapthings.
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2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
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- Use gitinfo.h instead of svnrevision.h for versioning.
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2013-06-22 21:49:51 -05:00 |
gstrings.h
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- removed obsolete quit message #defines.
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2013-08-11 13:36:48 +02:00 |
GuillotineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
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Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
hu_stuff.h
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- Added scoreboard toggling.
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2014-10-02 21:03:15 +01:00 |
i_cd.h
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i_movie.h
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i_net.cpp
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Don't spam Dropped packet messages for disconnected players
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2015-04-22 22:35:38 -05:00 |
i_net.h
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i_video.h
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info.cpp
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- some refactoring of olddecorations.cpp to move some repeated code into a subfunction.
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2016-02-10 14:38:08 +01:00 |
info.h
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- some refactoring of olddecorations.cpp to move some repeated code into a subfunction.
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2016-02-10 14:38:08 +01:00 |
keysections.cpp
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- Fixed a KEYCONF parser issue with empty lines.
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2015-07-16 19:43:30 +02:00 |
lists.h
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lumpconfigfile.cpp
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lumpconfigfile.h
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
m_argv.h
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m_bbox.cpp
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
m_bbox.h
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- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
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2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
m_cheat.h
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m_crc32.h
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m_fixed.h
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
m_joy.cpp
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m_joy.h
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m_misc.cpp
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
m_misc.h
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- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
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2015-04-27 14:15:03 -04:00 |
m_png.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
m_png.h
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m_random.cpp
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Added static RNGseed control
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2014-05-03 03:01:40 +12:00 |
m_random.h
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Fixed division by zero in RNG
|
2016-01-04 12:16:09 +02:00 |
m_specialpaths.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
m_swap.h
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Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
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2014-06-28 10:59:56 +03:00 |
md5.cpp
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md5.h
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memarena.cpp
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memarena.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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name.cpp
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Quiet a couple GCC warnings
|
2016-02-05 16:07:18 -06:00 |
name.h
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- Make FName::NameManager::Inited a static member variable.
|
2013-03-24 02:35:29 +00:00 |
namedef.h
|
Turns out this token wasn't needed.
|
2016-02-06 13:52:08 -06:00 |
nodebuild.cpp
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Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
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- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
nodebuild_classify_nosse2.cpp
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|
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nodebuild_classify_sse2.cpp
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|
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nodebuild_events.cpp
|
|
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nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
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- Fixed: Undefined negative double to unsigned int conversion in FNodeBuilder::PointToAngle.
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2016-01-18 16:03:37 -05:00 |
p_3dfloors.cpp
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- fixed: When changing 'noclip2' some minor lateral velocity should be set to ensure that all internal variables contain proper values.
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2016-01-29 11:11:10 +01:00 |
p_3dfloors.h
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- fixed some Linux/GCC warnings.
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2016-02-02 01:04:59 +01:00 |
p_3dmidtex.cpp
|
Use absolute value of Y scale for 3D midtex
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2016-02-01 21:07:09 -06:00 |
p_3dmidtex.h
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|
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p_acs.cpp
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Fixed regression with getting/setting user variables
|
2016-02-07 15:32:55 +02:00 |
p_acs.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_buildmap.cpp
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- removed the option to toggle portals with SetLineSpecial.
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2016-02-05 14:34:01 +01:00 |
p_ceiling.cpp
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- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
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2016-01-06 13:30:28 +01:00 |
p_conversation.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_conversation.h
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p_doors.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_effect.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_effect.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_enemy.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
p_enemy.h
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_floor.cpp
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_glnodes.cpp
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- fixed crash when trying to cache nodes for a map that has no two-sided walls and no minisegs.
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2016-01-31 01:05:31 +01:00 |
p_interaction.cpp
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- fixed: ParseParameter should not make any assumptions about the necessity of a type cast between int and float.
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2016-02-10 17:06:33 +01:00 |
p_lights.cpp
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- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.
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2016-01-06 12:56:35 +01:00 |
p_linkedsectors.cpp
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- uncouple sector tag storage from the sector data to allow multiple tags per sector.
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2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
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- added Line_SetPortalTarget action special so that portals can be assigned new targets. Setting the target to 0 disables the portal.cpp. Static linked portals can not be reassigned.
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2016-02-06 21:16:57 +01:00 |
p_lnspec.h
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
p_local.h
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Updated for scripting branch merge.
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2016-02-04 22:41:02 -06:00 |
p_map.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_maputl.cpp
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- p_maputl.cpp done.
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2016-01-20 14:04:47 +01:00 |
p_mobj.cpp
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- fixed: AActor::SetState must restore the 'state' member to the actual calling state after it detected OF_StateChanged.
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2016-02-10 18:13:20 +01:00 |
p_pillar.cpp
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- added a SECF_SILENTMOVE flag.
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2016-01-06 02:16:33 +01:00 |
p_plats.cpp
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- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
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2016-01-06 13:30:28 +01:00 |
p_pspr.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_pspr.h
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Revert "Merge pull request #359 from Leonard2/master"
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2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
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- fixed: The counters for the whirlwind were initialized too late, the first time they are needed is in P_CheckMissileSpawn, which gets called from inside P_SpawnMissile. Also took the opportunity and moved them to properties that are accessible from DECORATE.
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2016-02-08 13:34:54 +01:00 |
p_saveg.h
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p_sectors.cpp
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- fixed: 3D lights should override the sidedef's regular light completely, that includes relative light added by UDMF's 'light' property.
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2016-01-29 14:55:31 +01:00 |
p_setup.cpp
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
p_setup.h
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
p_sight.cpp
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- fixed some Linux/GCC warnings.
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2016-02-02 01:04:59 +01:00 |
p_slopes.cpp
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- ignore COMPAT_POINTONSIDE in a few places where the side effects of the old P_PointOn*Side functions are either not needed or problematic:
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2016-01-15 12:56:27 +01:00 |
p_spec.cpp
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
p_spec.h
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Merge branch 'NewEESpecials'
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2016-02-05 01:01:39 +01:00 |
p_states.cpp
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Merge branch 'master' into gonesolong
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2014-12-21 21:15:11 -06:00 |
p_switch.cpp
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- p_sight.cpp, p_spec.cpp and p_switch.cpp refactored.
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2016-01-20 14:20:14 +01:00 |
p_tags.cpp
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- more cleanup on portal implementation:
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2016-02-05 23:15:56 +01:00 |
p_tags.h
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- more cleanup on portal implementation:
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2016-02-05 23:15:56 +01:00 |
p_teleport.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_terrain.cpp
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- fixed message output.
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2016-02-09 15:06:55 +01:00 |
p_terrain.h
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Merge branch 'master' into scripting
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2016-01-17 20:57:55 +01:00 |
p_things.cpp
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Merge branch 'scripting'
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2016-02-04 15:17:22 -06:00 |
p_tick.cpp
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- Renamed FBot to DBot and made it inherit from DThinker.
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2014-10-14 19:57:11 +01:00 |
p_tick.h
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p_trace.cpp
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- refactoring complete. The source compiles again with the renamed position variable.
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2016-01-20 15:12:51 +01:00 |
p_trace.h
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- Improve the TFlags code and fix the new errors.
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2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
p_udmf.h
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p_usdf.cpp
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Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
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2015-04-28 09:57:01 +02:00 |
p_user.cpp
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- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
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2016-02-10 00:17:00 +01:00 |
p_writemap.cpp
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- Strife game code refactored for coordinates.
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2016-01-19 11:50:07 +01:00 |
p_xlat.cpp
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- allow multiple line IDs as well using the same method as for sector tags.
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2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
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- Work around GCC 4.8 bug 54570
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2014-01-02 19:41:53 -05:00 |
parsecontext.h
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pathexpander.cpp
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
pathexpander.h
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
po_man.cpp
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- refactored p_mobj.cpp and the first half of p_map.cpp.
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2016-01-20 01:48:57 +01:00 |
po_man.h
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- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
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2014-12-25 18:46:50 +01:00 |
portal.cpp
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- added the case '0: switch the portal of to P_ChangePortal.
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2016-02-07 00:30:27 +01:00 |
portal.h
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- added Line_SetPortalTarget action special so that portals can be assigned new targets. Setting the target to 0 disables the portal.cpp. Static linked portals can not be reassigned.
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2016-02-06 21:16:57 +01:00 |
r_3dfloors.cpp
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- Redo r4164 fix: Don't clear fake planes when clearing skybox planes.
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2013-03-02 01:54:40 +00:00 |
r_3dfloors.h
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r_bsp.cpp
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- more cleanup on portal implementation:
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2016-02-05 23:15:56 +01:00 |
r_bsp.h
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- mpved all software renderer specific code for the portals into the render sources.
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2016-02-05 15:39:06 +01:00 |
r_defs.h
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
r_draw.cpp
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Fix R_DrawFogBoundary for right-edge exclusivity
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2016-01-31 06:51:11 -06:00 |
r_draw.h
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r_drawt.cpp
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Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
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2015-03-08 18:05:02 -05:00 |
r_local.h
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r_main.cpp
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- mpved all software renderer specific code for the portals into the render sources.
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2016-02-05 15:39:06 +01:00 |
r_main.h
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Remove extra magnitude from magic texture mapping values
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2014-08-07 22:43:23 -05:00 |
r_plane.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
r_plane.h
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Merge branch 'portals2_visual'
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2016-02-05 00:10:46 -05:00 |
r_renderer.h
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r_segs.cpp
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Remove fudging from the end of (O)WallMost
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2016-02-05 16:08:20 -06:00 |
r_segs.h
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- mpved all software renderer specific code for the portals into the render sources.
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2016-02-05 15:39:06 +01:00 |
r_sky.cpp
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r_sky.h
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r_state.h
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r_swrenderer.cpp
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- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
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2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
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r_things.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
r_things.h
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Merged mirrors with portals; Render part of mirrors done, render part of portals needs further testing
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2015-06-07 04:19:17 +03:00 |
r_utility.cpp
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Merge branch 'master' into scripting
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2016-01-19 13:43:11 +01:00 |
r_utility.h
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- more cleanup on portal implementation:
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2016-02-05 23:15:56 +01:00 |
Rect.h
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Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
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- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
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2015-12-31 23:03:53 +01:00 |
s_environment.cpp
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s_playlist.cpp
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- Fix c++11 literal suffix warnings / patch by Edward-san.
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2013-07-22 22:25:44 +02:00 |
s_playlist.h
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s_sndseq.cpp
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s_sndseq.h
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s_sound.cpp
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
s_sound.h
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
sc_man.cpp
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
sc_man.h
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Merge branch 'master' into scripting
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2015-04-28 14:45:13 +02:00 |
sc_man_scanner.re
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Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
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2015-04-28 10:59:50 +02:00 |
sc_man_tokens.h
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Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
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2015-04-28 10:59:50 +02:00 |
skins.cpp
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skins.h
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SkylineBinPack.cpp
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*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
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Switch to the bottom-left picker for the Skyline Bin Packer
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2016-01-10 21:54:28 -06:00 |
st_start.h
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st_stuff.cpp
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- removed the last static character arrays from FLevelLocals.
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2014-05-13 23:16:13 +02:00 |
st_stuff.h
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- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
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2013-02-27 03:10:25 +00:00 |
statistics.cpp
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Make finishgame CCMD net-aware
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2016-01-27 13:19:15 -06:00 |
statnums.h
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- Changed TThinkerIterator loops back to MAXPLAYERS loops.
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2014-11-15 08:58:29 +00:00 |
stats.cpp
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- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
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2013-02-27 03:10:25 +00:00 |
stats.h
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stringtable.cpp
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Use flexible array members for structs that end with var-sized arrays
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2014-04-03 16:33:33 -05:00 |
stringtable.h
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strnatcmp.c
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strnatcmp.h
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tables.cpp
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tables.h
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- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
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2016-02-08 12:10:53 +01:00 |
tagitem.h
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tarray.h
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- some GCC fixed by Edward-san.
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2015-04-29 11:28:04 +02:00 |
teaminfo.cpp
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teaminfo.h
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tempfiles.cpp
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tempfiles.h
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Removed unnecessary SDL #include's
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2014-12-16 22:56:09 +02:00 |
templates.h
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tflags.h
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Quiet some narrowing conversion warnings from VS2015
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2016-02-05 22:18:53 -06:00 |
v_blend.cpp
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v_collection.cpp
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v_collection.h
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v_draw.cpp
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Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
v_font.cpp
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- Removed what appears to be a debug breakpoint.
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2016-01-23 19:36:13 -05:00 |
v_font.h
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- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
v_palette.cpp
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v_palette.h
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v_pfx.cpp
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v_pfx.h
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v_text.cpp
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- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
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2014-12-25 21:08:31 +01:00 |
v_text.h
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- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
v_video.cpp
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- fixed: The FPS display should use the actual font info to calculate its size, not just assume that each character is 8*8 pixels.
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2016-02-04 01:20:35 +01:00 |
v_video.h
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Use a different var to track unset DTA_FillColor instead of a default value
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2015-04-22 22:18:44 -05:00 |
valgrind.inc
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vectors.h
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version.h
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Merge branch 'ChaseThresholdScript' of https://github.com/MajorCooke/zdoom
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2016-02-08 13:06:08 +01:00 |
w_wad.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
w_wad.h
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- added a few FString variants for frequently called functions.
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2016-02-05 10:52:10 +01:00 |
w_zip.h
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weightedlist.h
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wi_stuff.cpp
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- Removed duplicate autoskip code.
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2016-01-24 14:44:47 +00:00 |
wi_stuff.h
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- Fixed an incorrect memset parameter in wi_stuff.cpp.
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2016-01-19 13:20:32 +00:00 |
x86.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
x86.h
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xs_Float.h
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- Fixed a dangerous typo in xs_Float code.
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2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
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Add Printf extension %H
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2013-09-25 20:46:45 -05:00 |
zstring.cpp
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- fixed: FString's 'Strip...' functions could crash on empty strings.
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2015-08-27 12:48:43 +02:00 |
zstring.h
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- fixed some places where FStrings were incorrectly used.
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2016-02-05 10:40:45 +01:00 |
zzautozend.cpp
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Eliminate .mreg section
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2015-03-14 22:16:05 -05:00 |