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console
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- implement ccmd 'togglehud' for taking screenshots
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2019-11-03 03:51:22 -05:00 |
g_statusbar
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- fixed wrong display of Hexen AC for SBARINFO
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2019-12-01 10:30:06 +02:00 |
gamedata
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- handle mirroring in MNTR sprite renaming
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2019-12-07 14:58:23 +02:00 |
intermission
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- fixed localization support for intermission texts
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2019-10-27 10:43:09 +02:00 |
maploader
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- remove SetLineSideRefs - this actually cannot be exported right now, due to the fact that both sides and lines have backreferences to themselves and their ancestry, and that linedefs have forward references to the sectors on their respective sides.
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2019-11-14 14:32:20 -05:00 |
menu
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- fixed: IfGame else branch was ignored in MENUDEF
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2019-11-03 16:56:24 +02:00 |
playsim
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- fixed: AActor::Revive did not restore flags8.
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2019-11-30 22:03:19 +01:00 |
posix
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- added support for softpoly backend on macOS
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2019-12-07 13:25:12 +02:00 |
r_data
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- add cvar 'cl_disableinvertedcolormap' - changes the invulnerability… (#972)
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2019-11-26 07:46:18 -05:00 |
rendering
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Add dynamic lights
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2019-12-07 15:09:58 +01:00 |
scripting
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Fixed the JIT's OP_VTBL check not checking if it's already at the start of the code.
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2019-12-04 17:37:20 -03:00 |
sound
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- pass master volume to ZMusic library on startup
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2019-11-29 11:13:03 +02:00 |
utility
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- added ability to set custom alternative HUD
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2019-11-26 15:45:18 +02:00 |
win32
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Some vid_preferbackend compile fixes
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2019-12-02 20:12:27 +01:00 |
__autostart.cpp
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am_map.cpp
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- moved some more files.
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2019-07-14 21:09:49 +02:00 |
am_map.h
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- made the automap an object.
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2019-01-26 15:21:20 +01:00 |
announcer.h
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autosegs.h
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bbannouncer.cpp
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- renamed the level variables.
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2019-02-02 00:25:51 +01:00 |
CMakeLists.txt
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Remove PolyDrawArgs
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2019-12-02 00:21:42 +01:00 |
ct_chat.cpp
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Allow custom status bars to override notifications, centered prints and chat prompt.
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2019-08-19 11:19:36 +02:00 |
d_anonstats.cpp
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- fixed survey data retrieval for Vulkan.
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2019-08-11 21:26:08 +02:00 |
d_event.h
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- the resuming of the conversation interrupted by a slideshow must be performed by the game action handler
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2019-04-05 00:59:32 +02:00 |
d_gui.h
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d_iwad.cpp
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Added 'NoKeyboardCheats' option to IWADINFO
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2019-11-13 17:34:42 +01:00 |
d_main.cpp
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- add cvar 'cl_disableinvertedcolormap' - changes the invulnerability… (#972)
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2019-11-26 07:46:18 -05:00 |
d_main.h
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Added 'NoKeyboardCheats' option to IWADINFO
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2019-11-13 17:34:42 +01:00 |
d_net.cpp
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- fixed compilation on Windows.
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2019-10-07 18:59:18 +02:00 |
d_net.h
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d_netinf.h
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d_netinfo.cpp
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- reimplemented as an OptionsMenu.
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2019-04-14 14:03:24 +02:00 |
d_protocol.cpp
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- moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this.
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2019-01-31 19:38:04 +01:00 |
d_protocol.h
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dobject.cpp
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- added a level iterator for operations that need to make changes to all open levels.
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2019-01-28 02:41:29 +01:00 |
dobject.h
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- moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this.
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2019-01-31 19:38:04 +01:00 |
dobjgc.cpp
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- separation of static and map-local event handlers into separate lists.
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2019-02-02 16:43:11 +01:00 |
dobjgc.h
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- do not pass TObjPtr<> instances as ScriptUtil::Exec() arguments
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2019-05-22 17:39:27 +02:00 |
dobjtype.cpp
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
dobjtype.h
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doomdata.h
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- defaulted a few empty constructors.
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2019-06-21 07:52:25 +02:00 |
doomdef.h
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- changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
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2019-09-25 21:47:33 +02:00 |
doomstat.cpp
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- fixed a warning and set NOINITCALL for a few CVARs accessing the current level.
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2019-02-24 10:05:01 +01:00 |
doomstat.h
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- make the switch between game and generic fonts automatic by adding a key value to the language table
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2019-04-12 00:20:42 +02:00 |
doomtype.h
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- changed MIDI sources so that they do not have to include i_musicinterns.h anymore.
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2019-09-25 21:47:33 +02:00 |
empty.cpp
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events.cpp
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Normalize mouse events received by the modder through EventHandlers
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2019-11-30 11:06:30 +02:00 |
events.h
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Added RenderUnderlay.
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2019-07-03 18:01:45 +02:00 |
g_cvars.cpp
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- Converts keyboard turnspeeds into global CVars
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2019-08-18 18:30:37 +02:00 |
g_cvars.h
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- started cleaning up the contents of the g_shared directory, starting with a_dynlight.cpp
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2019-01-31 02:05:16 +01:00 |
g_dumpinfo.cpp
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added printlocalized CCMD to check strings in-game.
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2019-03-13 10:38:51 +01:00 |
g_game.cpp
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- fixed: saving game to read-only file was erroneously reported as succeeded
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2019-08-29 14:34:02 +03:00 |
g_game.h
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Adds option to use a rotation of quicksaves instead of having one quicksave slot that needs to be manually created.
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2019-07-27 12:09:55 -07:00 |
g_hub.cpp
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- added option to print a map author's name on the summary screen
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2019-08-02 09:11:40 +02:00 |
g_hub.h
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- fixed missing declaration
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2019-01-29 02:17:25 +01:00 |
g_input.h
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g_level.cpp
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- split off all music code from s_sound.cpp
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2019-08-23 17:15:19 +02:00 |
g_level.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
g_levellocals.h
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Add current, max and average velocity as stat (#912)
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2019-08-28 20:33:07 +02:00 |
g_pch.h
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- temporary solution to fix build of non-MSVC targets
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2019-08-22 11:30:40 +03:00 |
g_pch2.h
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gameconfigfile.cpp
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- migrate vid_enablevulkan to vid_preferbackend in config file
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2019-12-06 12:05:52 -05:00 |
gameconfigfile.h
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gitinfo.cpp
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hu_scores.cpp
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- fixed uninitialized variable in scoreboard code.
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2019-04-19 08:30:06 +02:00 |
hu_stuff.h
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i_net.cpp
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
i_net.h
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- refactored the exit calls out of the networking code
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2019-10-07 00:55:14 +02:00 |
m_cheat.cpp
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- localized some user-facing texts that were still string literals.
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2019-03-19 00:37:43 +01:00 |
m_cheat.h
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m_joy.cpp
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m_joy.h
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m_misc.cpp
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- removed hardcoded width limit for screenshots
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2019-10-24 10:42:39 +03:00 |
m_misc.h
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- uncoupled the decompressors from ZDoom's internal error handling.
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2019-08-20 23:14:00 +02:00 |
p_conversation.cpp
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- allow switching the Strife conversation screen to the VGA font for all languages by a CVAR.
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2019-07-26 20:23:46 +02:00 |
p_conversation.h
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Made several classes trivially copyable,
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2019-09-09 09:52:33 +02:00 |
p_openmap.cpp
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- moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this.
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2019-01-31 19:38:04 +01:00 |
p_saveg.cpp
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- split off all music code from s_sound.cpp
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2019-08-23 17:15:19 +02:00 |
p_saveg.h
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- moved all EV_Light* functions and G_SerializeLevel into FLevelLocals
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2019-01-26 17:55:15 +01:00 |
p_setup.cpp
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- fixed: The dynamic lights must be initialized before the first frame is ticked.
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2019-10-17 00:11:38 +02:00 |
p_setup.h
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
p_states.cpp
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p_tick.cpp
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- fixed: MF8_RECREATELIGHTS must be processed in pause mode as well.
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2019-10-20 12:55:24 +02:00 |
p_tick.h
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r_state.h
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scriptutil.cpp
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- moved the I_Error prototypes to doomerrors.h to avoid having to include the low level system header for this.
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2019-01-31 19:38:04 +01:00 |
scriptutil.h
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serializer.cpp
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- removed unused code from serializer
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2019-11-27 12:30:09 +02:00 |
serializer.h
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- made the menu's text input handler Unicode capable.
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2019-02-16 21:29:46 +01:00 |
st_start.h
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
st_stuff.cpp
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Added 'NoKeyboardCheats' option to IWADINFO
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2019-11-13 17:34:42 +01:00 |
st_stuff.h
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version.h
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- migrate vid_enablevulkan to vid_preferbackend in config file
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2019-12-06 12:05:52 -05:00 |
wi_stuff.cpp
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- added option to print a map author's name on the summary screen
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2019-08-02 09:11:40 +02:00 |
wi_stuff.h
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- added option to print a map author's name on the summary screen
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2019-08-02 09:11:40 +02:00 |
zzautozend.cpp
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