qzdoom/src/rendering/gl_load/gl_interface.h
Christoph Oelckers 89d607c9a6 - moved all rendering code into a common subdirectory.
No changes to the files themselves was made.
2019-01-31 19:58:17 +01:00

21 lines
322 B
C

#ifndef R_RENDER
#define R_RENDER
#include "basictypes.h"
struct RenderContext
{
unsigned int flags;
unsigned int maxuniforms;
unsigned int maxuniformblock;
unsigned int uniformblockalignment;
float glslversion;
int max_texturesize;
char * vendorstring;
char * modelstring;
};
extern RenderContext gl;
#endif