..
acolyte.txt
- scriptified a_alienspectres.cpp.
2016-11-28 11:52:03 +01:00
alienspectres.txt
- changed the return value of PickupMessage to an FString so that it can interface with scripts.
2016-11-28 16:19:01 +01:00
beggars.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
coin.txt
- scriptified Strife's coins.
2016-11-28 18:15:18 +01:00
crusader.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
entityboss.txt
- scriptified a_entityboss.cpp.
2016-11-28 13:11:27 +01:00
inquisitor.txt
- scriptified Reaver and Templar.
2016-11-28 15:51:07 +01:00
loremaster.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
macil.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
merchants.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
oracle.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
peasants.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
programmer.txt
- scriptified a_spectral.cpp.
2016-11-28 12:55:33 +01:00
questitems.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
ratbuddy.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
reaver.txt
- scriptified Reaver and Templar.
2016-11-28 15:51:07 +01:00
rebels.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
sentinel.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
sigil.txt
- scriptified Reaver and Templar.
2016-11-28 15:51:07 +01:00
spectral.txt
- scriptified a_spectral.cpp.
2016-11-28 12:55:33 +01:00
stalker.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
strifeammo.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifearmor.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifebishop.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifehumanoid.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifeitems.txt
- fixed checks in Powerup.Type property to properly deal with the differences between DECORATE and ZScript.
2016-11-07 11:53:49 +01:00
strifekeys.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifeplayer.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
strifestuff.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00
strifeweapons.txt
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
templar.txt
- scriptified Reaver and Templar.
2016-11-28 15:51:07 +01:00
thingstoblowup.txt
- turned everything I could into non-action functions.
2016-10-22 17:49:08 +02:00
zombie.txt
- converted all Strife actors.
2016-10-18 23:05:58 +02:00