qzdoom/src/gl
2018-04-01 20:17:39 +02:00
..
compatibility - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00
data - moved portal data into FLevelLocals. 2018-04-01 20:17:39 +02:00
dynlights - moved the Plane class to vectors.h and deleted gl_geometric.h 2018-04-01 12:43:23 +02:00
models - removed empty header gl_convert.h 2018-04-01 12:00:51 +02:00
renderer - moved the code in gl_data.cpp to better fitting places 2018-04-01 18:45:27 +02:00
scene - moved portal data into FLevelLocals. 2018-04-01 20:17:39 +02:00
shaders - 2D drawer implementation complete for hardware renderer. 2018-03-29 16:21:21 +02:00
stereo3d Silenced quad stereo message during startup 2018-01-28 11:41:00 +02:00
system - fixed last commit. 2018-04-01 17:16:53 +02:00
textures - fixed last commit. 2018-04-01 17:16:53 +02:00
unused - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
utility - consolidated cycle_t and glcycle_t because aside from glcycle_t's ability to be deactivated when no profiling takes place they did exactly the same thing. 2018-04-01 13:24:03 +02:00
gl_functions.h - moved the Plane class to vectors.h and deleted gl_geometric.h 2018-04-01 12:43:23 +02:00