.. |
asm_ia32
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
asm_x86_64
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
fragglescript
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
g_doom
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
g_heretic
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
g_hexen
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
g_raven
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
g_shared
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
g_strife
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
intermission
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
menu
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UI support for 21:9
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2016-03-03 17:31:12 -06:00 |
oplsynth
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
posix
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Add some 21:9 resolutions
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2016-03-03 17:59:55 -06:00 |
r_data
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
resourcefiles
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Added detection for broken WAD files
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2016-03-04 11:32:15 +01:00 |
sfmt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sound
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textures
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Use ScriptMessage to warn about missing patches in a TEXTURES texture
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2016-03-12 19:23:49 -06:00 |
thingdef
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
timidity
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
wildmidi
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Merge branch conflicts fix
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2016-01-21 10:49:57 +13:00 |
win32
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vid_listmodes crash fix
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2016-03-03 17:31:12 -06:00 |
xlat
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
zscript
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Accept constant definitions in structs.
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2016-03-12 19:11:34 -06:00 |
__autostart.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
actionspecials.h
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- some redesign of P_CheckSight to handle portals.
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2016-03-07 21:59:32 +01:00 |
actor.h
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
actorptrselect.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
actorptrselect.h
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2016-03-01 09:47:10 -06:00 |
am_map.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
am_map.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
announcer.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
autosegs.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
b_bot.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
b_bot.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
b_func.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
b_game.cpp
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- fixed: Failure to open bots.cfg would throw an exception that prevented the level from starting. Catch it in FCajunMaster::LoadBots instead and handle it non-disruptively.
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2016-03-03 11:11:25 +01:00 |
b_move.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
b_think.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
basicinlines.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
basictypes.h
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- made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal.
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2016-03-06 21:58:36 +01:00 |
bbannouncer.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_bind.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_bind.h
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2016-03-01 09:47:10 -06:00 |
c_cmds.cpp
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2016-03-01 09:47:10 -06:00 |
c_console.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_console.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_consolebuffer.cpp
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|
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c_consolebuffer.h
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|
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c_cvars.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_cvars.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
c_dispatch.cpp
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2016-03-01 09:47:10 -06:00 |
c_dispatch.h
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2016-03-01 09:47:10 -06:00 |
c_expr.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
CMakeLists.txt
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- Improve Mac GCC errors fix to work only for GCC.
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2016-02-27 23:49:02 +01:00 |
cmdlib.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
cmdlib.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
colormatcher.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
colormatcher.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
compatibility.cpp
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2016-03-01 09:47:10 -06:00 |
compatibility.h
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2016-03-01 09:47:10 -06:00 |
configfile.cpp
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2016-03-01 09:47:10 -06:00 |
configfile.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
ct_chat.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_dehacked.cpp
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Fixed potential crash in DeHackEd loading
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2016-03-08 16:28:11 +02:00 |
d_dehacked.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_event.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_gui.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_iwad.cpp
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- second part of last commit. This file was accidentally unselected.
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2016-03-08 14:35:36 +01:00 |
d_main.cpp
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Don't use _FPU_GETCW if it won't do what we want
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2016-03-08 22:00:16 -06:00 |
d_main.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_net.cpp
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- made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal.
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2016-03-06 21:58:36 +01:00 |
d_net.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_netinf.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_netinfo.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_player.h
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
d_protocol.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_protocol.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
d_ticcmd.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
decallib.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
decallib.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dobject.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dobject.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dobjgc.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dobjtype.cpp
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PClassPointer should use its own type as the metatype in the type table
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2016-03-03 17:31:01 -06:00 |
dobjtype.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
doomdata.h
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- some redesign of P_CheckSight to handle portals.
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2016-03-07 21:59:32 +01:00 |
doomdef.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
doomdef.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
doomerrors.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
doomstat.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
doomstat.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
doomtype.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dscript.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dsectoreffect.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dsectoreffect.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dthinker.cpp
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- did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem.
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2016-03-10 14:22:18 +01:00 |
dthinker.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
edata.cpp
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- added missing damagemod sector property to extradata parser.
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2016-02-28 09:32:10 +01:00 |
edata.h
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- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
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2016-02-05 23:51:28 +01:00 |
empty.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
errors.h
|
|
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f_wipe.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
f_wipe.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
farchive.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
farchive.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
files.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
files.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
g_doomedmap.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
g_game.cpp
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Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload.
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2016-03-03 09:59:26 +01:00 |
g_game.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
g_hub.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
g_hub.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
g_level.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
g_level.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
g_mapinfo.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
g_skill.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gameconfigfile.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gameconfigfile.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gametype.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gccinlines.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gi.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gi.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
gitinfo.cpp
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gstrings.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
GuillotineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
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2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
|
Use a better packing algorithm for the texture atlases
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2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
hu_stuff.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
i_cd.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
i_movie.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
i_net.cpp
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i_net.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
i_video.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
info.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
info.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
keysections.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
lists.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
lumpconfigfile.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
lumpconfigfile.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_alloc.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_alloc.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_argv.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_argv.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_bbox.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_bbox.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_cheat.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
m_cheat.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_crc32.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_fixed.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_joy.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_joy.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_misc.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_misc.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_png.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_png.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_random.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_random.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
m_specialpaths.cpp
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- added an errorlog option.
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2016-02-09 14:20:49 +01:00 |
m_swap.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
md5.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
md5.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
memarena.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
memarena.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mscinlines.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mus2midi.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mus2midi.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
name.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
name.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
namedef.h
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Add float casts to DECORATE for the sake of completeness
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2016-03-01 11:36:15 -06:00 |
nodebuild.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
nodebuild.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
nodebuild_classify_nosse2.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
nodebuild_classify_sse2.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
nodebuild_events.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
nodebuild_extract.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
nodebuild_gl.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
nodebuild_utility.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_3dfloors.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_3dfloors.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_3dmidtex.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_3dmidtex.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_acs.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
|
2016-03-12 14:11:43 +01:00 |
p_acs.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_blockmap.h
|
- refactored P_CollectConnectedGroups to avoid frequent heap allocations for the common cases
|
2016-02-16 12:51:10 +01:00 |
p_buildmap.cpp
|
- use typedefs for TVector<double> etc.
|
2016-03-10 20:45:45 +01:00 |
p_ceiling.cpp
|
Fixed some incorrectness with some Hexen crushing specials
|
2016-03-07 10:24:30 -06:00 |
p_checkposition.h
|
- implemented FMultiBlockLinesIterator for checking a position across portals. This is not fully tested yet.
|
2016-02-19 10:39:40 +01:00 |
p_conversation.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_conversation.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_doors.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_effect.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_effect.h
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_enemy.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_enemy.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_floor.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_glnodes.cpp
|
- use typedefs for TVector<double> etc.
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2016-03-10 20:45:45 +01:00 |
p_interaction.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_lights.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_linkedsectors.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_lnspec.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_lnspec.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_local.h
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_map.cpp
|
- fixed: The portal link table was not created when there were no sector portals.
|
2016-03-12 20:36:38 +01:00 |
p_maputl.cpp
|
- did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem.
|
2016-03-10 14:22:18 +01:00 |
p_maputl.h
|
- did some profiling which revealed that P_PointInSector was called needlessly often. Did some optimization to the MultiBlock iterators to avoid this problem.
|
2016-03-10 14:22:18 +01:00 |
p_mobj.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_pillar.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_plats.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_pspr.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_pspr.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_saveg.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_saveg.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_sectors.cpp
|
- fixed: NextHighestCeilingAt and NextLowestFloorAt need to check if a 3D floor is outside the sector's boundaries before reporting it as the best match.
|
2016-03-09 12:00:07 +01:00 |
p_setup.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_setup.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_sight.cpp
|
- fixed: The initial check for ceiling and floor portals must be done when the trace's start position and its sector has been calculated. SightCheck::init is too early for that.
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2016-03-08 10:44:03 +01:00 |
p_slopes.cpp
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- use typedefs for TVector<double> etc.
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2016-03-10 20:45:45 +01:00 |
p_spec.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_spec.h
|
Fixed some incorrectness with some Hexen crushing specials
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2016-03-07 10:24:30 -06:00 |
p_states.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_switch.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_tags.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_tags.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_teleport.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
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2016-03-12 14:11:43 +01:00 |
p_terrain.cpp
|
- explicitly check NAME_Null in P_FindTerrain so that it cannot get rendered inoperable by mods which hijack this name. This name must be reserved so that there is some means to disable a sector's terrain.
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2016-03-05 22:39:53 +01:00 |
p_terrain.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_things.cpp
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- made AActor::velx/y/z and player_t::velx/y fixedvec's.
|
2016-03-12 14:11:43 +01:00 |
p_tick.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_tick.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_trace.cpp
|
- fixed: The result condition of a hitscan subtrace was never checked.
|
2016-03-08 11:55:40 +01:00 |
p_trace.h
|
- made adjustments to P_LineAttack and P_RailAttack to deal with altered angles by passing through a non-parallel portal.
|
2016-03-06 21:58:36 +01:00 |
p_udmf.cpp
|
- use typedefs for TVector<double> etc.
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2016-03-10 20:45:45 +01:00 |
p_udmf.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_usdf.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_user.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
|
2016-03-12 14:11:43 +01:00 |
p_writemap.cpp
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
p_xlat.cpp
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
parsecontext.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
parsecontext.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
pathexpander.cpp
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
pathexpander.h
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
po_man.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
|
2016-03-12 14:11:43 +01:00 |
po_man.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
portal.cpp
|
- added NULL pointer check to portal rotation calculation function.
|
2016-03-12 22:38:46 +01:00 |
portal.h
|
- some redesign of P_CheckSight to handle portals.
|
2016-03-07 21:59:32 +01:00 |
r_3dfloors.cpp
|
|
|
r_3dfloors.h
|
|
|
r_bsp.cpp
|
- revert accidentally committed debug code.
|
2016-03-08 21:29:13 +01:00 |
r_bsp.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
r_defs.h
|
- fixed sight checking through portals.
|
2016-03-08 01:26:13 +01:00 |
r_draw.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_draw.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_drawt.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_local.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_main.cpp
|
- encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started.
|
2016-03-08 12:27:01 +01:00 |
r_main.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_plane.cpp
|
- encountered a strange crash that after changing a map, InSubsector was not NULL and pointing to invalid data. So let's better NULL this variable explicitly each time a render loop is started.
|
2016-03-08 12:27:01 +01:00 |
r_plane.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_renderer.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_segs.cpp
|
Clip portals to viewheight, not screen height
|
2016-03-08 19:53:37 -06:00 |
r_segs.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_sky.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_sky.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_state.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_swrenderer.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_swrenderer.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_things.cpp
|
- use typedefs for TVector<double> etc.
|
2016-03-10 20:45:45 +01:00 |
r_things.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
r_utility.cpp
|
- use typedefs for TVector<double> etc.
|
2016-03-10 20:45:45 +01:00 |
r_utility.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
Rect.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_environment.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_playlist.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_playlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_sndseq.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_sndseq.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
s_sound.cpp
|
- made AActor::velx/y/z and player_t::velx/y fixedvec's.
|
2016-03-12 14:11:43 +01:00 |
s_sound.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
sc_man.cpp
|
Add new state options to parser and actually enable them
|
2016-03-03 18:33:07 -06:00 |
sc_man.h
|
Add new state options to parser and actually enable them
|
2016-03-03 18:33:07 -06:00 |
sc_man_scanner.re
|
Add new state options to parser and actually enable them
|
2016-03-03 18:33:07 -06:00 |
sc_man_tokens.h
|
Add new state options to parser and actually enable them
|
2016-03-03 18:33:07 -06:00 |
skins.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
skins.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
SkylineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
|
Switch to the bottom-left picker for the Skyline Bin Packer
|
2016-01-10 21:54:28 -06:00 |
st_start.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_stuff.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
st_stuff.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
statistics.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
statnums.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stats.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stats.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stringtable.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
stringtable.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tables.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tables.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tagitem.h
|
|
|
tarray.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
teaminfo.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
teaminfo.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tempfiles.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
templates.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
tflags.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_blend.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_collection.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_collection.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_draw.cpp
|
- use typedefs for TVector<double> etc.
|
2016-03-10 20:45:45 +01:00 |
v_font.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_font.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_palette.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_palette.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_pfx.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_text.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_text.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
v_video.cpp
|
Fix 21:9 base width and height values
|
2016-03-03 18:00:06 -06:00 |
v_video.h
|
21:9 aspect ratio support
|
2016-03-03 17:31:12 -06:00 |
valgrind.inc
|
|
|
vectors.h
|
- use typedefs for TVector<double> etc.
|
2016-03-10 20:45:45 +01:00 |
version.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
w_wad.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
w_wad.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
w_zip.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
weightedlist.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
wi_stuff.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
wi_stuff.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
x86.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
x86.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
xs_Float.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zstrformat.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zstring.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zstring.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
zzautozend.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |