This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
qzdoom
Watch
0
Star
0
Fork
You've already forked qzdoom
0
mirror of
https://github.com/ZDoom/qzdoom.git
synced
2024-12-14 06:21:19 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
88355393df
qzdoom
/
src
/
rendering
History
Magnus Norddahl
88355393df
- implement queue family transfers
2019-03-24 18:03:10 +01:00
..
2d
- reworked the load/save menu to use the new console font.
2019-03-11 20:59:43 +01:00
gl
- renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic.
2019-03-22 19:54:19 +01:00
gl_load
- moved all rendering code into a common subdirectory.
2019-01-31 19:58:17 +01:00
hwrenderer
- renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic.
2019-03-22 19:54:19 +01:00
polyrenderer
- disable player sprite drawing on canvases for the softpoly renderer.
2019-03-09 12:17:57 +01:00
swrenderer
- cleanup of savegame picture code.
2019-03-09 14:48:14 +01:00
vulkan
- implement queue family transfers
2019-03-24 18:03:10 +01:00