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drawers
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- fix a rendering glitch when changing resolution
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2018-11-23 03:00:11 +01:00 |
line
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- implemented a proper texture composition cache.
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2018-12-10 01:17:39 +01:00 |
plane
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- replaced TexMan.operator() with two functions.
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2018-12-07 02:53:18 +01:00 |
scene
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- replaced the last access operator, too
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2018-12-07 03:01:40 +01:00 |
segments
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- fix translucent walls when r_models is enabled
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2018-05-06 02:54:03 +02:00 |
textures
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- made camera textures operational again.
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2018-12-11 00:01:45 +01:00 |
things
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- split between textures and images is complete now.
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2018-12-09 15:25:56 +01:00 |
viewport
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- everything compiles again.
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2018-12-06 20:12:15 +01:00 |
r_all.cpp
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- moved the span and swtruecolor creation code into FSoftwareTexture.
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2018-12-07 00:04:39 +01:00 |
r_memory.cpp
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- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
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2017-04-17 12:27:19 +02:00 |
r_memory.h
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- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
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2017-04-17 12:27:19 +02:00 |
r_renderthread.cpp
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Merge remote-tracking branch 'remotes/origin/master' into Texture_Cleanup
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2018-12-10 18:47:21 +01:00 |
r_renderthread.h
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- everything compiles again.
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2018-12-06 20:12:15 +01:00 |
r_swcolormaps.cpp
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- don't put mutexes into static local variables.
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2018-12-08 11:56:31 +01:00 |
r_swcolormaps.h
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- Fix testcolor and testfade in the software renderer
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2017-05-28 23:57:09 +02:00 |
r_swrenderer.cpp
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- made camera textures operational again.
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2018-12-11 00:01:45 +01:00 |
r_swrenderer.h
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- made camera textures operational again.
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2018-12-11 00:01:45 +01:00 |
r_swscene.cpp
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Made SWPaletteTexture an ImageSource and let it be managed by the texture manager.
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2018-12-10 02:43:37 +01:00 |
r_swscene.h
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Made SWPaletteTexture an ImageSource and let it be managed by the texture manager.
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2018-12-10 02:43:37 +01:00 |