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- TF_KEEPVELOCITY: Keep the velocity after teleporting. - TF_KEEPANGLE: Don't use the special spot's angle. - TF_USESPOTZ: Normally, this function - TF_NOSRCFOG: Don't leave fog at the previous location. - TF_NODESTFOG: Don't leave fog at the arriving location. - TF_USEACTORFOG: Use the actor's TeleFogSourceType and TeleFogDestType properties. - TF_NOJUMP: Don't require or cause a jump. In this case, put 0 (or "") in for the jump destination when using CustomInventory items to teleport actors around. |
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.. | ||
olddecorations.cpp | ||
thingdef.cpp | ||
thingdef.h | ||
thingdef_codeptr.cpp | ||
thingdef_data.cpp | ||
thingdef_exp.cpp | ||
thingdef_exp.h | ||
thingdef_expression.cpp | ||
thingdef_function.cpp | ||
thingdef_parse.cpp | ||
thingdef_properties.cpp | ||
thingdef_states.cpp | ||
thingdef_type.h |