qzdoom/src/scripting
2017-01-18 23:46:19 +01:00
..
codegeneration - implemented processing of multiple return values in script functions. 2017-01-18 01:27:50 +01:00
decorate - scriptified the remaining functions in a_artifacts.cpp. 2017-01-17 20:30:17 +01:00
vm - eliminated the native PowerupGiver class. 2017-01-18 00:11:04 +01:00
zscript - scriptified BasicArmorBonus. 2017-01-18 20:23:13 +01:00
thingdef.cpp - scriptified the rest of the weapon pieces. 2017-01-18 18:46:24 +01:00
thingdef.h - scriptified the remaining functions in a_artifacts.cpp. 2017-01-17 20:30:17 +01:00
thingdef_data.cpp - scriptified cht_Give and cht_Take and made them virtual function of PlayerPawn so that this can be better configured for mods that want other options in here. 2017-01-17 17:34:39 +01:00
thingdef_properties.cpp - no need to keep AArmor native, now that all child classes have been scriptified. 2017-01-18 23:46:19 +01:00