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45 lines
1.6 KiB
C++
45 lines
1.6 KiB
C++
//-----------------------------------------------------------------------------
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//
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// Copyright 1993-1996 id Software
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// Copyright 1999-2016 Randy Heit
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// Copyright 2016 Magnus Norddahl
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//-----------------------------------------------------------------------------
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#pragma once
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namespace swrenderer
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{
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class RenderThread;
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/* portal structure, this is used in r_ code in order to store drawsegs with portals (and mirrors) */
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struct PortalDrawseg
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{
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PortalDrawseg(RenderThread *thread, line_t *linedef, int x1, int x2, const short *topclip, const short *bottomclip);
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line_t* src = nullptr; // source line (the one drawn) this doesn't change over render loops
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line_t* dst = nullptr; // destination line (the one that the portal is linked with, equals 'src' for mirrors)
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int x1 = 0; // drawseg x1
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int x2 = 0; // drawseg x2
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int len = 0;
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short *ceilingclip = nullptr;
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short *floorclip = nullptr;
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bool mirror = false; // true if this is a mirror (src should equal dst)
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};
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}
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