..
a_action.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_bridge.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_decals.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_fastprojectile.cpp
- refactored global sides array to be more VM friendly.
2017-01-08 18:46:17 +01:00
a_flashfader.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_fountain.cpp
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
a_lightning.cpp
- refactored global sides array to be more VM friendly.
2017-01-08 18:46:17 +01:00
a_lightning.h
- another batch.
2016-09-19 19:58:04 +02:00
a_morph.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_morph.h
Added TRANSFERTRANSLATION morph flag
2016-07-24 00:56:57 +02:00
a_movingcamera.cpp
- refactored global sides array to be more VM friendly.
2017-01-08 18:46:17 +01:00
a_quake.cpp
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
a_randomspawner.cpp
- added a virtual PostSpawn method to RandomSpawner, this will get called when the actor has been spawned so that the spawner can do some special setup with it.
2017-01-10 20:14:48 +01:00
a_sectoraction.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_sharedglobal.h
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_skies.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_soundenvironment.cpp
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
a_soundsequence.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_specialspot.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
a_specialspot.h
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
hudmessages.cpp
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
2016-11-25 00:25:26 +01:00
sbar.h
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00
sbar_mugshot.cpp
- fixed: The mugshot's angle was inverted.
2016-05-11 14:04:21 +02:00
sbarinfo.cpp
- refactored global sides array to be more VM friendly.
2017-01-08 18:46:17 +01:00
sbarinfo.h
- floatification of g_shared.
2016-03-24 01:46:11 +01:00
sbarinfo_commands.cpp
- scriptified the Sigil. This isn't fully tested yet.
2016-11-28 14:39:25 +01:00
shared_hud.cpp
- removed PClassAmmo.
2017-01-12 11:44:33 +01:00
shared_sbar.cpp
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
2017-01-12 22:49:18 +01:00