qzdoom/src/resourcefiles
Randy Heit 7b4d6e2f87 Add lump filtering for archive resources
- Multi-directory archives (e.g. zips) now support filtering lumps
  depending on the loaded IWAD. The search rules are the same as for the
  Autoload entries in the user's ini. For instance, if you are playing
  Doom 2, the following filters will be applied:
  * "filter/doom2/*"
  * "filter/doom/*"
  They will be renamed to strip out the "filter/doom2/" and "filter/doom/"
  parts and will be ordered so they take precedence over any files not
  inside a filter/ directory. Any files inside another filter/ directory
  (e.g. "filter/hexen/*") will be ignored.
2015-04-03 22:42:22 -05:00
..
ancientzip.cpp SBARINFO patch: 2009-05-20 01:42:47 +00:00
ancientzip.h SBARINFO patch: 2009-05-20 01:42:47 +00:00
file_7z.cpp Consolidate archive sorting into FResourceFile base class 2015-04-03 20:22:18 -05:00
file_directory.cpp Fix memory leak when passing directories to -file 2015-04-03 21:50:08 -05:00
file_grp.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_lump.cpp - Added directory detection to the -file parameter. This obsoletes -dir, so 2009-09-02 03:47:48 +00:00
file_pak.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_rff.cpp Fixed crash on attempt to load corrupted data file 2014-04-27 10:18:50 +03:00
file_wad.cpp Ignored "compressed" lumps when running demo/shareware IWADs. 2015-03-08 17:40:58 -05:00
file_zip.cpp Consolidate archive sorting into FResourceFile base class 2015-04-03 20:22:18 -05:00
resourcefile.cpp Add lump filtering for archive resources 2015-04-03 22:42:22 -05:00
resourcefile.h Add lump filtering for archive resources 2015-04-03 22:42:22 -05:00