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credits
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- new rocket smoke sprites by Talon1024.
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2018-01-28 08:37:56 +01:00 |
filter
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Replaced copyrighted assets contained inside the engine PK3.
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2017-09-07 04:10:14 -04:00 |
glstuff
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graphics
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- removed metadata from INVGEMx.
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2017-09-30 07:58:52 +02:00 |
maparrows
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mapinfo
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- now that all 2D is guaranteed to be drawn in true color, the Heretic E2 end pic can be handled with less hacks.
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2018-04-08 10:10:26 +02:00 |
sbarinfo
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…
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shaders/glsl
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Merge branch 'master' into modern
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2018-07-14 10:24:41 +02:00 |
sounds
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- recompressed the dog sounds and removed the long stretches of silence at their ends.
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2017-09-30 08:30:01 +02:00 |
sprites
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- new rocket smoke sprites by Talon1024.
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2018-01-28 08:37:56 +01:00 |
textures
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xlat
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zscript
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- added DTA_LegacyRenderStyle so that STYLE_* constants can be passed directly to the Draw functions.
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2018-07-14 22:58:24 +02:00 |
althudcf.txt
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…
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animdefs.txt
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- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
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2017-03-26 18:41:24 +02:00 |
compatibility.txt
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Various map fixes
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2018-06-27 23:26:15 +02:00 |
confont.lmp
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…
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dbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
decaldef.txt
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…
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defbinds.txt
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dehsupp.txt
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…
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etc.h.txt
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…
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fontdefs.txt
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…
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in_epi1.txt
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…
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in_epi2.txt
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…
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in_epi3.txt
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…
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in_htc1.txt
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…
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- rewrite of the IWAD loading mechanism.
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2017-08-19 19:30:48 +02:00 |
language.eng
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language.enu
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
language.fr
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Localize the word “for” in Strife’s trading dialogs
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2018-03-31 18:57:00 +02:00 |
language.ita
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language.ptb
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lockdefs.txt
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menudef.txt
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Merge remote-tracking branch 'remotes/origin/master' into modern
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2018-06-23 23:03:51 +02:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
sndinfo.txt
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…
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sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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teaminfo.txt
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terrain.txt
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textcolors.txt
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Added four text colors: ice, fire, sapphire, teal
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2017-09-23 11:56:16 +02:00 |
textures.txt
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…
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things.h.txt
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…
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vga-rom-font.16
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…
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x11r6rgb.txt
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…
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xg.wopn
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Upgrade libADLMIDI and libOPNMIDI
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2018-06-22 17:30:51 +02:00 |
xhairs.txt
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…
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zscript.txt
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- removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this.
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2018-06-17 20:08:35 +02:00 |