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filter
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- do not adjust the sprite offset for the WolfSS's attack and pain states.
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2017-02-23 22:09:50 +01:00 |
glstuff
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- cleaned up the clip plane management for portals.
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2016-04-27 00:41:00 +02:00 |
graphics
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maparrows
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mapinfo
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- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
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2017-05-01 21:25:54 +02:00 |
sbarinfo
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
shaders
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- Add OpenGL ES 3 support to GL renderer
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2017-04-06 23:34:42 -04:00 |
sounds
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sprites
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textures
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xlat
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- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
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2017-01-08 01:15:45 +01:00 |
zscript
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- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
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2017-05-01 21:25:54 +02:00 |
althudcf.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
animdefs.txt
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- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
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2017-03-26 18:41:24 +02:00 |
compatibility.txt
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- added unloved2 to compatibility list for clipmidtex
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2017-03-04 08:03:42 -05:00 |
confont.lmp
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dbigfont.lmp
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decaldef.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
defbinds.txt
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dehsupp.txt
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- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
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2016-11-14 15:02:44 +01:00 |
etc.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
fontdefs.txt
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- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
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2017-03-24 20:09:50 +01:00 |
in_epi1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
indexfont
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iwadinfo.txt
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- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
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2017-05-01 21:25:54 +02:00 |
language.eng
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Fixed name and placement of 'All except doors' localized string
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2017-03-02 10:12:11 +02:00 |
language.enu
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- moved the software renderer's dynamic light option into the dynamic light menu to avoid confusion.
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2017-05-01 22:04:54 +02:00 |
language.fr
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ita
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ptb
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
lockdefs.txt
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Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
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2016-07-12 23:52:04 +02:00 |
menudef.txt
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- moved the software renderer's dynamic light option into the dynamic light menu to avoid confusion.
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2017-05-01 22:04:54 +02:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbarinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbigfont.lmp
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sndinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sndseq.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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- include strifehelp.acs when building gzdoom.pk3.
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2017-04-23 14:12:02 +02:00 |
teaminfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
terrain.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textcolors.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textures.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
things.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
vga-rom-font.16
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x11r6rgb.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
xhairs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
zscript.txt
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- added rudimentary support for SVE.wad from the Strife Veteran edition so that the extended single player campaign is usable:
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2017-05-01 21:25:54 +02:00 |