qzdoom/src/menu
Randy Heit 787b84ef91 - Added CVARINFO lump support. This is a lump for defining mod-specific cvars and takes entries
of the form:
    <scope> [noarchive] <type> <name> [= <defaultvalue>];
  Where <scope> is one of:
  * server: This cvar is shared by all players, and in network games, only select players can
    change it.
  * user: Each player has their own copy of this cvar, which they can change independently.
  To prevent the cvar from being written to the config file, add noarchive to its definition.
  <Type> is one of:
  * int: An integral value. Defaults to 0.
  * float: A value that can include a fraction. Defaults to 0.0.
  * color: A color value. Default to black ("00 00 00").
  * bool: A boolean value that can hold either true or false. Defaults to false.
  * string: A string value. It's not too useful for mods but is included for completeness. Defaults to "".
  <Name> is the cvar's name and must begin with a letter and may only include alphanumeric
  characters and the underscore character.
  If you wish a non-standard default add an = character after the cvar's name followed by the
  default value you want to use. Example:
    server int mymod_coolness = 10;
- Fixed: FStringCVar::SetGenericRepDefault() did not make a copy of the input string.

SVN r4280 (trunk)
2013-05-25 16:34:23 +00:00
..
colorpickermenu.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
joystickmenu.cpp - In UpdateJoystickConfigMenu(), do not access joy before checking if it's NULL. 2013-01-03 03:12:07 +00:00
listmenu.cpp - Backported GZDoom r1246: 2011-08-23 02:39:20 +00:00
loadsavemenu.cpp - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
menu.cpp - Added CVARINFO lump support. This is a lump for defining mod-specific cvars and takes entries 2013-05-25 16:34:23 +00:00
menu.h - Remove LabelOffset from menus entirely and just compute things so that the console font and 2012-07-26 05:27:37 +00:00
menudef.cpp - Add NoRandomPlayerclass flag for MAPINFO. 2013-02-19 02:50:47 +00:00
menuinput.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
messagebox.cpp - Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL. 2013-02-27 03:10:25 +00:00
optionmenu.cpp - Remove LabelOffset from menus entirely and just compute things so that the console font and 2012-07-26 05:27:37 +00:00
optionmenuitems.h - Remove LabelOffset from menus entirely and just compute things so that the console font and 2012-07-26 05:27:37 +00:00
playerdisplay.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
playermenu.cpp - Switched to a genericly extensible representation for userinfo. 2013-05-12 18:27:03 +00:00
readthis.cpp - fixed: The help screens were stretched on 16:9 displays 2011-01-14 09:22:09 +00:00
videomenu.cpp - Changed vid_tft's default to true. How many people still run 1280x1024 on a CRT these days? 2012-08-10 02:56:09 +00:00