qzdoom/tools/drawergen/ssa
Magnus Norddahl 2f64bfa5af Drop using intrinsics on ARM until after they actually got gdb to run on it.
It is all a waste of time anyhow, because when my computer is literally a
factor 100 times faster at building, what frame rate can one really expect?
What should it run at? 320x200?
2017-01-10 13:11:12 +01:00
..
ssa_barycentric_weight.h
ssa_bool.cpp Add attenuated point lights 2017-01-02 06:52:50 +01:00
ssa_bool.h Add attenuated point lights 2017-01-02 06:52:50 +01:00
ssa_float.cpp Drop using intrinsics on ARM until after they actually got gdb to run on it. 2017-01-10 13:11:12 +01:00
ssa_float.h Remove unused intrinsic functions 2017-01-09 11:25:21 +01:00
ssa_float_ptr.cpp
ssa_float_ptr.h
ssa_for_block.cpp
ssa_for_block.h
ssa_function.cpp
ssa_function.h
ssa_if_block.cpp
ssa_if_block.h
ssa_int.cpp
ssa_int.h
ssa_int_ptr.cpp
ssa_int_ptr.h
ssa_phi.h
ssa_scope.cpp
ssa_scope.h
ssa_short.cpp
ssa_short.h
ssa_stack.h
ssa_struct_type.cpp
ssa_struct_type.h
ssa_ubyte.cpp
ssa_ubyte.h
ssa_ubyte_ptr.cpp
ssa_ubyte_ptr.h
ssa_value.cpp
ssa_value.h
ssa_vec4f.cpp Add arm neon intrinsics 2017-01-09 12:11:44 +01:00
ssa_vec4f.h Remove unused intrinsic functions 2017-01-09 11:25:21 +01:00
ssa_vec4f_ptr.cpp
ssa_vec4f_ptr.h
ssa_vec4i.cpp Add arm neon intrinsics 2017-01-09 12:11:44 +01:00
ssa_vec4i.h Remove unused intrinsic functions 2017-01-09 11:25:21 +01:00
ssa_vec4i_ptr.cpp
ssa_vec4i_ptr.h
ssa_vec8s.cpp Drop using intrinsics on ARM until after they actually got gdb to run on it. 2017-01-10 13:11:12 +01:00
ssa_vec8s.h Remove unused intrinsic functions 2017-01-09 11:25:21 +01:00
ssa_vec16ub.cpp Drop using intrinsics on ARM until after they actually got gdb to run on it. 2017-01-10 13:11:12 +01:00
ssa_vec16ub.h