mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-11 05:01:09 +00:00
928c738e19
Original PR: https://github.com/coelckers/gzdoom/pull/532 Status of the original PR 1. Actor - [already in] deltaangle - [already in] absangle - [already in] AngleToVector - [already in] RotateVector - [already in] Normalize180 - [already in] BobSin - [already in] GetDefaultSpeed - [this PR] GetBobOffset - [this PR] InStateSequence - [already in] FindState - [already in] GetDropItems - [this PR] DistanceBySpeed - [this PR] AccuracyFactor - [not in original PR, for PlayerInfo.isTotallyFrozen] isFrozen 2. PlayerInfo - [this PR] GetUserName - [this PR] GetColor - [this PR] GetDisplayColor - [this PR] GetColorSet - [this PR] GetPlayerClassNum - [this PR] GetSkin - [this PR] GetNeverSwitch - [this PR] GetGender - [this PR] GetTeam - [this PR] GetAutoaim - [this PR] GetNoAutostartMap - [this PR] GetClassicFlight - [this PR] IsTotallyFrozen 3. C++ methods, to match ZScript: - [scriptified] AActor::AccuracyFactor() to Actor.AccuracyFactor - [this PR] AActor::DistanceBySpeed(AActor *, double) — it is a combination of getter and pure math - [this PR] AActor::Distance2D(AActor *, bool) — called by DistanceBySpeed - [this PR] AActor::Distance2D(AActor *, double, double, bool) — called by DistanceBySpeed - [not in original PR, for PlayerInfo.isTotallyFrozen] AActor::isFrozen |
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.. | ||
credits | ||
filter | ||
fonts/consolefont | ||
glstuff | ||
graphics | ||
maparrows | ||
mapinfo | ||
sbarinfo | ||
shaders | ||
sounds | ||
sprites | ||
textures | ||
xlat | ||
zscript | ||
althudcf.txt | ||
animdefs.txt | ||
botsupp.txt | ||
compatibility.txt | ||
decaldef.txt | ||
defbinds.txt | ||
dehsupp.txt | ||
etc.h.txt | ||
fontdefs.txt | ||
in_epi1.txt | ||
in_epi2.txt | ||
in_epi3.txt | ||
in_htc1.txt | ||
in_htc2.txt | ||
in_htc3.txt | ||
indexfont | ||
language.csv | ||
language.def | ||
lmacros.csv | ||
lockdefs.txt | ||
menudef.txt | ||
netnotch.dat | ||
newconsolefont.hex | ||
notch.dat | ||
reverbs.txt | ||
sbarinfo.txt | ||
sndinfo.txt | ||
sndseq.txt | ||
spaldoom.lmp | ||
spalhtic.lmp | ||
strifehelp.acs | ||
teaminfo.txt | ||
terrain.txt | ||
textcolors.txt | ||
textures.txt | ||
things.h.txt | ||
vga-rom-font.16 | ||
x11r6rgb.txt | ||
xg.wopn | ||
xhairs.txt | ||
zbigfont.lmp | ||
zscript.txt |