qzdoom/wadsrc/static/actors
MajorCooke 7050d03222 Added A_QuakeEx(intensity x, y, z, duration, damrad, tremrad, sound, flags)
- Unlocks the full potential of using quakes, including the Z axis. Each intensity applies to X/Y/Z planes whenever a player is experiencing it.
- Flags:
- QF_RELATIVE - Adjusts the quaking of the camera to go in the direction its aiming (X: forward/backward. Y: Left/right.)
- Plans for including pitch will be implemented in the future for the Z axis with relativity.
2015-02-14 15:58:39 -06:00
..
chex
doom Whoops. 2015-01-06 19:34:11 -06:00
heretic - undid NOGRAVITY for all floatbobbing items. 2015-02-12 16:27:28 +01:00
hexen - undid NOGRAVITY for all floatbobbing items. 2015-02-12 16:27:28 +01:00
raven - undid NOGRAVITY for all floatbobbing items. 2015-02-12 16:27:28 +01:00
shared
strife
actor.txt Added A_QuakeEx(intensity x, y, z, duration, damrad, tremrad, sound, flags) 2015-02-14 15:58:39 -06:00
constants.txt Added A_QuakeEx(intensity x, y, z, duration, damrad, tremrad, sound, flags) 2015-02-14 15:58:39 -06:00