qzdoom/src/rendering
2020-04-11 14:00:18 +02:00
..
2d - remove assumption in DFrameBuffer::FillBorder that ultrawide screens will stretch an image, since it is no longer the case. 2020-03-22 06:47:34 -04:00
gl - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
gl_load - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
hwrenderer - made the translation container a class. 2020-04-11 14:00:11 +02:00
polyrenderer - moved most basic utility code without any dependencies on the rest of the engine to 'common' directory. 2020-04-11 14:00:13 +02:00
swrenderer - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
vulkan - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
i_video.h Implement SDL present functions 2019-12-05 21:26:01 +01:00
r_sky.cpp - Fixed stretching for 256 and 240 pixels tall skies in software. 2019-11-02 22:57:31 +01:00
r_sky.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_utility.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_utility.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_videoscale.cpp - vid_scalemode 1 now only goes down to 640x400 at minimum, instead of 320x200 2020-01-04 15:05:35 -05:00
r_videoscale.h - relicense some of my past work under BSD 2020-01-01 07:38:06 -05:00
v_framebuffer.cpp - made the translation container a class. 2020-04-11 14:00:11 +02:00
v_video.cpp - renamed the file system related classes to actually use the term "FileSystem". 2020-04-11 14:00:18 +02:00
v_video.h - renamed fullscreen CVar internally to vid_fullscreen to make searching for it easier. 2020-04-11 14:00:15 +02:00