mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-12 21:52:01 +00:00
174 lines
2.1 KiB
Text
174 lines
2.1 KiB
Text
|
|
Class HereticKey : Key
|
|
{
|
|
Default
|
|
{
|
|
+NOTDMATCH
|
|
Radius 20;
|
|
Height 16;
|
|
}
|
|
}
|
|
|
|
// Green key ------------------------------------------------------------
|
|
|
|
Class KeyGreen : HereticKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.PickupMessage "$TXT_GOTGREENKEY";
|
|
Inventory.Icon "GKEYICON";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
AKYY ABCDEFGHIJ 3 Bright;
|
|
Loop;
|
|
}
|
|
}
|
|
|
|
// Blue key -----------------------------------------------------------------
|
|
|
|
Class KeyBlue : HereticKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.PickupMessage "$TXT_GOTBLUEKEY";
|
|
Inventory.Icon "BKEYICON";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
BKYY ABCDEFGHIJ 3 Bright;
|
|
Loop;
|
|
}
|
|
}
|
|
|
|
// Yellow key ---------------------------------------------------------------
|
|
|
|
Class KeyYellow : HereticKey
|
|
{
|
|
Default
|
|
{
|
|
Inventory.PickupMessage "$TXT_GOTYELLOWKEY";
|
|
Inventory.Icon "YKEYICON";
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
CKYY ABCDEFGHI 3 Bright;
|
|
Loop;
|
|
}
|
|
}
|
|
|
|
|
|
// --- Blue Key gizmo -----------------------------------------------------------
|
|
|
|
Class KeyGizmoBlue : Actor
|
|
{
|
|
Default
|
|
{
|
|
Radius 16;
|
|
Height 50;
|
|
+SOLID
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KGZ1 A 1;
|
|
KGZ1 A 1 A_SpawnItemEx("KeyGizmoFloatBlue", 0, 0, 60);
|
|
KGZ1 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
Class KeyGizmoFloatBlue : Actor
|
|
{
|
|
Default
|
|
{
|
|
Radius 16;
|
|
Height 16;
|
|
+SOLID
|
|
+NOGRAVITY
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KGZB A -1 Bright;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
// --- Green Key gizmo -----------------------------------------------------------
|
|
|
|
Class KeyGizmoGreen : Actor
|
|
{
|
|
Default
|
|
{
|
|
Radius 16;
|
|
Height 50;
|
|
+SOLID
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KGZ1 A 1;
|
|
KGZ1 A 1 A_SpawnItemEx("KeyGizmoFloatGreen", 0, 0, 60);
|
|
KGZ1 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
Class KeyGizmoFloatGreen : Actor
|
|
{
|
|
Default
|
|
{
|
|
Radius 16;
|
|
Height 16;
|
|
+SOLID
|
|
+NOGRAVITY
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KGZG A -1 Bright;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
// --- Yellow Key gizmo -----------------------------------------------------------
|
|
|
|
Class KeyGizmoYellow : Actor
|
|
{
|
|
Default
|
|
{
|
|
Radius 16;
|
|
Height 50;
|
|
+SOLID
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KGZ1 A 1;
|
|
KGZ1 A 1 A_SpawnItemEx("KeyGizmoFloatYellow", 0, 0, 60);
|
|
KGZ1 A -1;
|
|
Stop;
|
|
}
|
|
}
|
|
|
|
Class KeyGizmoFloatYellow : Actor
|
|
{
|
|
Default
|
|
{
|
|
Radius 16;
|
|
Height 16;
|
|
+SOLID
|
|
+NOGRAVITY
|
|
}
|
|
States
|
|
{
|
|
Spawn:
|
|
KGZY A -1 Bright;
|
|
Stop;
|
|
}
|
|
}
|
|
|