qzdoom/src/rendering
2020-04-11 20:20:38 +02:00
..
2d - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
gl - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
gl_load - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
hwrenderer - moved the material class to 'common' as well. 2020-04-11 20:20:38 +02:00
polyrenderer - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
swrenderer - moved the material class to 'common' as well. 2020-04-11 20:20:38 +02:00
vulkan - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
i_video.h Implement SDL present functions 2019-12-05 21:26:01 +01:00
r_sky.cpp - major dependency reduction of the texture system. 2020-04-11 20:20:37 +02:00
r_sky.h - moved texture code to 'common'. 2020-04-11 20:20:38 +02:00
r_utility.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_utility.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_videoscale.cpp - moved most of the console code to 'common'. 2020-04-11 20:19:51 +02:00
r_videoscale.h - relicense some of my past work under BSD 2020-01-01 07:38:06 -05:00
v_framebuffer.cpp - merged FPalette and PaletteContainer. 2020-04-11 20:19:53 +02:00
v_video.cpp - moved the material class to 'common' as well. 2020-04-11 20:20:38 +02:00
v_video.h - moved renderstyle and colortables code to 'common'. 2020-04-11 20:20:37 +02:00