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common
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- fixed compilation of non-x86 targets
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2020-06-07 21:52:58 +03:00 |
console
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- made video base code game independent
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2020-04-28 22:54:53 +02:00 |
g_statusbar
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- advanced coordinate control for overlays over DTA_Fullscreen images.
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2020-06-06 12:51:03 +02:00 |
gamedata
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2020-05-25 21:23:25 +02:00 |
intermission
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- export common formulae to functions instead of copy-pasting them
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2020-05-07 04:34:17 -04:00 |
maploader
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- Fixed crash on maps with out of range sidedef and sector numbers, adapted from PRBoom.
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2020-05-29 18:59:58 +02:00 |
menu
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- fixed space calculations for oversized episode and skill menus.
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2020-05-25 22:12:08 +02:00 |
playsim
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Hotfix: LineTrace now reports the correct number of portal crossings.
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2020-06-07 15:04:44 +02:00 |
posix
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- moved the Posix platform files to 'common' after making sure that Raze can compiled with them as-is.
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2020-04-23 21:48:50 +02:00 |
r_data
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- added a flash component to the colormap shader.
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2020-06-07 09:16:56 +02:00 |
rendering
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- added a flash component to the colormap shader.
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2020-06-07 09:16:56 +02:00 |
scripting
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- tighten rules for action functions called from Decorate
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2020-06-07 15:00:32 +03:00 |
sound
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Merge branch 'master' into texture_rework
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2020-04-29 08:04:15 +02:00 |
utility/nodebuilder
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
win32
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- moved Windows platform code as well.
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2020-04-23 22:26:30 +02:00 |
__autostart.cpp
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am_map.cpp
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- fixed: The size parameters for automap sprites are floats, so they need the matching tag.
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2020-05-25 21:32:49 +02:00 |
am_map.h
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announcer.h
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bbannouncer.cpp
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CMakeLists.txt
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Fix compilation on NetBSD
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2020-06-06 19:38:47 +03:00 |
ct_chat.cpp
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- made video base code game independent
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2020-04-28 22:54:53 +02:00 |
d_anonstats.cpp
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d_buttons.h
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d_event.h
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d_gui.h
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d_iwad.cpp
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- fixed compile errors in POSIX platform code.
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2020-04-22 20:42:13 +02:00 |
d_main.cpp
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- Strip out any color escape sequences before setting a window title.
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2020-06-02 21:49:53 +02:00 |
d_main.h
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- moved the frame rate drawer out of DFrameBuffer.
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2020-04-27 23:53:26 +02:00 |
d_net.cpp
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- made video base code game independent
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2020-04-28 22:54:53 +02:00 |
d_net.h
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d_netinf.h
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d_netinfo.cpp
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Add a cvar to control weapon bobbing while firing
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2020-05-31 23:12:11 +02:00 |
d_protocol.cpp
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d_protocol.h
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doomdata.h
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Added MTF_NOCOUNT to spawn flags
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2020-04-27 20:30:37 +02:00 |
doomdef.h
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doomstat.cpp
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doomstat.h
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- fixed compile errors in POSIX platform code.
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2020-04-22 20:42:13 +02:00 |
doomtype.h
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empty.cpp
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events.cpp
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events.h
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- moved a few leftover utility classes to 'common'.
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2020-04-29 17:51:04 +02:00 |
g_cvars.cpp
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g_cvars.h
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g_dumpinfo.cpp
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g_game.cpp
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- fixed fullscreen toggle via shortcut
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2020-05-26 10:02:16 +03:00 |
g_game.h
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- moved most of the OpenGL backend to 'common'.
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2020-04-26 14:44:19 +02:00 |
g_hub.cpp
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g_hub.h
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g_level.cpp
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Merge branch 'master' into texture_rework
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2020-04-29 08:04:15 +02:00 |
g_level.h
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
g_levellocals.h
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- force player respawn to call up the player's default class settings before determining where to respawn the player
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2020-05-07 04:33:28 -04:00 |
g_pch.h
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g_pch2.h
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gameconfigfile.cpp
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- made video base code game independent
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2020-04-28 22:54:53 +02:00 |
gameconfigfile.h
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- did a bit of cleanup on DFrameBuffer, most notably taking GetCaps out of it.
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2020-04-27 22:24:41 +02:00 |
gamestate.h
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gitinfo.cpp
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hu_scores.cpp
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- made video base code game independent
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2020-04-28 22:54:53 +02:00 |
hu_stuff.h
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i_net.cpp
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i_net.h
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m_cheat.cpp
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m_cheat.h
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m_joy.cpp
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m_joy.h
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m_misc.cpp
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m_misc.h
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- system backend cleanup.
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2020-04-22 19:57:14 +02:00 |
p_conversation.cpp
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- made video base code game independent
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2020-04-28 22:54:53 +02:00 |
p_conversation.h
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p_openmap.cpp
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p_saveg.cpp
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p_saveg.h
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p_setup.cpp
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- moved the frame rate drawer out of DFrameBuffer.
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2020-04-27 23:53:26 +02:00 |
p_setup.h
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p_states.cpp
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p_tick.cpp
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p_tick.h
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r_state.h
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scriptutil.cpp
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scriptutil.h
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serializer_doom.cpp
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serializer_doom.h
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st_start.h
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st_stuff.cpp
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st_stuff.h
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version.h
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Fixed wrong MINDEMOVERSION which was committed in 95f447927a
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2020-06-08 15:10:00 +02:00 |
wi_stuff.cpp
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- advanced coordinate control for overlays over DTA_Fullscreen images.
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2020-06-06 12:51:03 +02:00 |
wi_stuff.h
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zzautozend.cpp
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