.. |
asm_ia32
|
- Fixed: R_DrawPSprite() did not initialize the colormap for the targeter
|
2009-09-27 02:31:03 +00:00 |
asm_x86_64
|
|
|
g_doom
|
- Fixed: The rail sound used the shooter's position for calculating the sound origin
|
2009-10-17 11:30:44 +00:00 |
g_heretic
|
- Fixed: The rail sound used the shooter's position for calculating the sound origin
|
2009-10-17 11:30:44 +00:00 |
g_hexen
|
- Added Gez's seeker missile submission.
|
2009-10-09 20:54:28 +00:00 |
g_raven
|
- Added Gez's seeker missile submission.
|
2009-10-09 20:54:28 +00:00 |
g_shared
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
g_strife
|
- Fixed: The rail sound used the shooter's position for calculating the sound origin
|
2009-10-17 11:30:44 +00:00 |
oplsynth
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
resourcefiles
|
- Maps inside zips can now satisfy the map checks for IWAD detection.
|
2009-11-10 02:29:18 +00:00 |
sdl
|
- Mac version now links. Updaterevision refuses to give me a version number.
|
2009-09-03 03:51:41 +00:00 |
sfmt
|
|
|
sound
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
textures
|
- ported GZDoom's new 'skyoffset' ANIMDEFS option for compatibility purposes.
|
2009-11-13 21:28:39 +00:00 |
thingdef
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
timidity
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
win32
|
- Cleaned up win32/i_system.cpp.
|
2009-11-13 03:55:23 +00:00 |
xlat
|
|
|
actionspecials.h
|
- Fixed: Argument count for UsePuzzleItem was wrong.
|
2009-09-14 20:47:53 +00:00 |
actor.h
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
am_map.cpp
|
- fixed: puff checks for MF6_NOTRIGGER need to resolve actor replacements.
|
2009-10-11 17:44:50 +00:00 |
am_map.h
|
|
|
announcer.h
|
|
|
autosegs.h
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
autostart.cpp
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
autozend.cpp
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
b_bot.cpp
|
- Fixed: The deprecated flag handler for the old bounce flags needs to clear
|
2009-09-16 21:03:09 +00:00 |
b_bot.h
|
|
|
b_func.cpp
|
- Fixed: The deprecated flag handler for the old bounce flags needs to clear
|
2009-09-16 21:03:09 +00:00 |
b_game.cpp
|
|
|
b_move.cpp
|
- Fixed: The deprecated flag handler for the old bounce flags needs to clear
|
2009-09-16 21:03:09 +00:00 |
b_think.cpp
|
- Enough with this "momentum" garbage. What Doom calls "momentum" is really
|
2009-06-30 20:57:51 +00:00 |
basicinlines.h
|
- Whoops!
|
2009-11-10 04:24:20 +00:00 |
basictypes.h
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
bbannouncer.cpp
|
|
|
c_bind.cpp
|
- Added default bindings for the Xbox 360 controller buttons.
|
2009-07-23 05:06:38 +00:00 |
c_bind.h
|
|
|
c_cmds.cpp
|
- idclev and hxvisit are no longer considered cheats, however, they are still
|
2009-09-27 02:01:24 +00:00 |
c_console.cpp
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
c_console.h
|
|
|
c_cvars.cpp
|
|
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c_cvars.h
|
|
|
c_dispatch.cpp
|
The menu code sucks!
|
2009-07-26 03:25:18 +00:00 |
c_dispatch.h
|
The menu code sucks!
|
2009-07-26 03:25:18 +00:00 |
c_expr.cpp
|
|
|
CMakeLists.txt
|
- Added some pieces of MBF's friendly AI.
|
2009-09-16 15:54:04 +00:00 |
cmdlib.cpp
|
- Look for files in Mac-like places on Macs.
|
2009-09-09 17:12:47 +00:00 |
cmdlib.h
|
- Added directory detection to the -file parameter. This obsoletes -dir, so
|
2009-09-02 03:47:48 +00:00 |
colormatcher.cpp
|
|
|
colormatcher.h
|
- Fixed: When drawing with a special colormap the quad's flags weren't cleared
|
2009-09-21 13:15:36 +00:00 |
compatibility.cpp
|
- Added Gez's cleanup patch for MBF support but undid the deletion of the MF6_JUMPDOWN flag which will be implemented later.
|
2009-09-14 23:50:21 +00:00 |
compatibility.h
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
configfile.cpp
|
|
|
configfile.h
|
|
|
ct_chat.cpp
|
|
|
d_dehacked.cpp
|
- Removed the one embedded DeHackEd lump restriction.
|
2009-11-12 02:47:28 +00:00 |
d_dehacked.h
|
- Removed the one embedded DeHackEd lump restriction.
|
2009-11-12 02:47:28 +00:00 |
d_event.h
|
- Fixed: M_QuitResponse() tried to play a sound even when none was specified
|
2009-08-07 03:30:51 +00:00 |
d_gui.h
|
|
|
d_iwad.cpp
|
- Maps inside zips can now satisfy the map checks for IWAD detection.
|
2009-11-10 02:29:18 +00:00 |
d_main.cpp
|
- Modified the event-driven ticks to use the same code for calculating the
|
2009-11-12 03:45:51 +00:00 |
d_main.h
|
- Added Gez's patch for IWAD detection of Blasphemer and Action Doom 2.
|
2009-10-29 05:51:20 +00:00 |
d_net.cpp
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- Gez's latest cleanup patch.
|
2009-09-17 20:54:07 +00:00 |
d_player.h
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
d_protocol.cpp
|
|
|
d_protocol.h
|
- More things from Gez's experimental build:
|
2009-09-14 19:44:14 +00:00 |
d_ticcmd.h
|
|
|
decallib.cpp
|
|
|
decallib.h
|
|
|
dobject.cpp
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
dobject.h
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
dobjgc.cpp
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
dobjtype.cpp
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
dobjtype.h
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
doomdata.h
|
|
|
doomdef.cpp
|
|
|
doomdef.h
|
- Added Gez's cleanup patch for MBF support but undid the deletion of the MF6_JUMPDOWN flag which will be implemented later.
|
2009-09-14 23:50:21 +00:00 |
doomerrors.h
|
|
|
doomstat.cpp
|
|
|
doomstat.h
|
|
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doomtype.h
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
dscript.h
|
|
|
dsectoreffect.cpp
|
|
|
dsectoreffect.h
|
|
|
dthinker.cpp
|
- Fixed some GCC warnings.
|
2009-10-01 14:54:29 +00:00 |
dthinker.h
|
|
|
empty.cpp
|
|
|
errors.h
|
|
|
f_finale.cpp
|
- fixed: WIF_STAFF2_KICKBACK did not work anymore because it depended on conditions
|
2009-08-30 10:43:51 +00:00 |
f_finale.h
|
- fixed: WIF_STAFF2_KICKBACK did not work anymore because it depended on conditions
|
2009-08-30 10:43:51 +00:00 |
f_wipe.cpp
|
|
|
f_wipe.h
|
|
|
farchive.cpp
|
- Removed the Actor uservar array and replaced it with user-defined variables.
|
2009-10-25 02:19:51 +00:00 |
farchive.h
|
|
|
files.cpp
|
|
|
files.h
|
|
|
g_game.cpp
|
- Fixed: An unspecified save_dir will now save to the program directory on
|
2009-10-30 02:42:40 +00:00 |
g_game.h
|
|
|
g_hub.cpp
|
|
|
g_hub.h
|
|
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g_level.cpp
|
- ported GZDoom's new 'skyoffset' ANIMDEFS option for compatibility purposes.
|
2009-11-13 21:28:39 +00:00 |
g_level.h
|
- fixed: WIF_STAFF2_KICKBACK did not work anymore because it depended on conditions
|
2009-08-30 10:43:51 +00:00 |
g_mapinfo.cpp
|
- fixed: The 'new format only' flag for MAPINFO options was never checked.
|
2009-11-06 06:56:25 +00:00 |
g_skill.cpp
|
- moved ENDOOM lump name definition into gameinfo.
|
2009-09-08 21:01:24 +00:00 |
gameconfigfile.cpp
|
- Look for files in Mac-like places on Macs.
|
2009-09-09 17:12:47 +00:00 |
gameconfigfile.h
|
|
|
gametype.h
|
|
|
gccinlines.h
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
gi.cpp
|
- moved ENDOOM lump name definition into gameinfo.
|
2009-09-08 21:01:24 +00:00 |
gi.h
|
- moved ENDOOM lump name definition into gameinfo.
|
2009-09-08 21:01:24 +00:00 |
gstrings.h
|
|
|
hu_scores.cpp
|
|
|
hu_stuff.h
|
|
|
i_cd.h
|
|
|
i_movie.h
|
|
|
i_net.cpp
|
- Turned net decompression into a non fatal error. It now drops the packet
|
2009-07-17 02:13:27 +00:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
- Added skillinfo fix by Gez.
|
2009-11-14 08:50:23 +00:00 |
info.h
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
m_alloc.h
|
|
|
m_argv.cpp
|
|
|
m_argv.h
|
|
|
m_bbox.cpp
|
|
|
m_bbox.h
|
|
|
m_cheat.cpp
|
- Fixed: "give health" without an amount would set your health to IDDQD health
|
2009-09-25 03:07:20 +00:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
|
|
m_joy.cpp
|
- Fix what broke on Windows when making it compile on a Mac.
|
2009-09-01 02:14:14 +00:00 |
m_joy.h
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
m_menu.cpp
|
- Fixed: genStringEnter mode acted on key up events rather than key repeat
|
2009-08-29 02:19:46 +00:00 |
m_menu.h
|
- Fixed: M_QuitResponse() tried to play a sound even when none was specified
|
2009-08-07 03:30:51 +00:00 |
m_misc.cpp
|
- Look for files in Mac-like places on Macs.
|
2009-09-09 17:12:47 +00:00 |
m_misc.h
|
- Look for files in Mac-like places on Macs.
|
2009-09-09 17:12:47 +00:00 |
m_options.cpp
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
m_png.cpp
|
- Fixed: S_LoadSound() did not byte-swap the frequency and length it reads
|
2009-09-04 22:59:41 +00:00 |
m_png.h
|
|
|
m_random.cpp
|
|
|
m_random.h
|
|
|
m_swap.h
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
md5.cpp
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
md5.h
|
|
|
mscinlines.h
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
mus2midi.cpp
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
mus2midi.h
|
|
|
name.cpp
|
|
|
name.h
|
|
|
namedef.h
|
- Added Gez's MageWandMissile customization patch but moved the new functionality
|
2009-10-03 17:07:11 +00:00 |
nodebuild.cpp
|
|
|
nodebuild.h
|
- Basic Mac support: Everything compiles but does not yet link.
|
2009-09-01 02:08:53 +00:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
|
|
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
- changed line_t's sidenum into sidedef pointers.
|
2009-09-06 20:45:56 +00:00 |
p_3dfloors.cpp
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
p_3dfloors.h
|
- fixed: The linetarget CCMD duplicated all of the info CCMD.
|
2009-09-16 05:44:24 +00:00 |
p_3dmidtex.cpp
|
- Fixed: 3DMidtex checks were treating the Null texture as a valid texture.
|
2009-10-17 15:12:18 +00:00 |
p_3dmidtex.h
|
|
|
p_acs.cpp
|
- Added new sound sequence ACS functions:
|
2009-10-27 02:43:00 +00:00 |
p_acs.h
|
- Fixed: A_SorcOffense2 depended on args being bytes and overflowing.
|
2009-08-12 18:57:31 +00:00 |
p_buildmap.cpp
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
p_ceiling.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_conversation.cpp
|
- Fixed: The conversation code tried to get the player's tag instead of the
|
2009-10-04 11:46:51 +00:00 |
p_conversation.h
|
|
|
p_doors.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_effect.cpp
|
- Fixed: 3DMidtex checks were treating the Null texture as a valid texture.
|
2009-10-17 15:12:18 +00:00 |
p_effect.h
|
|
|
p_enemy.cpp
|
- Quoth Gez:
|
2009-10-30 00:59:34 +00:00 |
p_enemy.h
|
- Added some pieces of MBF's friendly AI.
|
2009-09-16 15:54:04 +00:00 |
p_floor.cpp
|
- Fixed: The rail sound used the shooter's position for calculating the sound origin
|
2009-10-17 11:30:44 +00:00 |
p_interaction.cpp
|
- Fixed: Do not exit P_DamageMobj early if damage is 0, so we can still get
|
2009-10-28 23:14:20 +00:00 |
p_lights.cpp
|
- replaced all code that changed a sector's light level with a setter function.
|
2009-08-08 20:03:43 +00:00 |
p_linkedsectors.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_lnspec.cpp
|
- added better earthquake functions for ACS and DECORATE.
|
2009-10-15 08:25:07 +00:00 |
p_lnspec.h
|
- Added Gez's thing activation submission.
|
2009-10-09 20:35:07 +00:00 |
p_local.h
|
- Changes to both A_MonsterRail() and A_CustomRailgun(): Save actor's pitch,
|
2009-10-27 03:59:29 +00:00 |
p_map.cpp
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
p_maputl.cpp
|
- Added some pieces of MBF's friendly AI.
|
2009-09-16 15:54:04 +00:00 |
p_mobj.cpp
|
- Fixed: nofreeaim in P_SpawnPlayerMissile() was broken.
|
2009-11-12 01:21:25 +00:00 |
p_pillar.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_plats.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_pspr.cpp
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
p_pspr.h
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
p_saveg.cpp
|
- removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway.
|
2009-09-14 22:12:31 +00:00 |
p_saveg.h
|
|
|
p_sectors.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_setup.cpp
|
- changed line_t's sidenum into sidedef pointers.
|
2009-09-06 20:45:56 +00:00 |
p_setup.h
|
|
|
p_sight.cpp
|
- fixed some GCC warnings.
|
2009-07-25 15:00:45 +00:00 |
p_slopes.cpp
|
- Fixed: Since UDMF allows for fractional vertex coordinates, it is no longer
|
2009-06-23 02:33:18 +00:00 |
p_spec.cpp
|
- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
|
2009-11-08 02:51:22 +00:00 |
p_spec.h
|
- added better earthquake functions for ACS and DECORATE.
|
2009-10-15 08:25:07 +00:00 |
p_states.cpp
|
|
|
p_switch.cpp
|
- re-fixed polyobject CheckSwitchRange so that it doesn't have to alter the polyobject's linedefs.
|
2009-10-30 07:03:26 +00:00 |
p_teleport.cpp
|
- changed line_t's sidenum into sidedef pointers.
|
2009-09-06 20:45:56 +00:00 |
p_terrain.cpp
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
p_terrain.h
|
- added 'defaultterrain' option to terrain parser for mods that want to have
|
2009-10-16 16:04:19 +00:00 |
p_things.cpp
|
- Add 'add' parameter to SetActorVelocity.
|
2009-09-08 03:19:57 +00:00 |
p_tick.cpp
|
|
|
p_tick.h
|
|
|
p_trace.cpp
|
|
|
p_trace.h
|
|
|
p_udmf.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
p_user.cpp
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
p_writemap.cpp
|
- changed line_t's sidenum into sidedef pointers.
|
2009-09-06 20:45:56 +00:00 |
p_xlat.cpp
|
|
|
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
po_man.cpp
|
- re-fixed polyobject CheckSwitchRange so that it doesn't have to alter the polyobject's linedefs.
|
2009-10-30 07:03:26 +00:00 |
r_anim.cpp
|
- ported GZDoom's new 'skyoffset' ANIMDEFS option for compatibility purposes.
|
2009-11-13 21:28:39 +00:00 |
r_blend.h
|
- Fixed: Wall drawing handled fixed light levels improperly (but did not
|
2009-09-20 03:50:05 +00:00 |
r_bsp.cpp
|
- Renamed plane flags from SECF_* to PLANEF_*.
|
2009-09-17 10:40:38 +00:00 |
r_bsp.h
|
|
|
r_data.cpp
|
- fixed: R_InitColormaps was broken since the resource file code rewrite.
|
2009-08-30 20:47:43 +00:00 |
r_data.h
|
- made max. view pitch a property of the renderer so that it's overridable without
|
2009-10-25 15:26:19 +00:00 |
r_defs.h
|
- ported GZDoom's new 'skyoffset' ANIMDEFS option for compatibility purposes.
|
2009-11-13 21:28:39 +00:00 |
r_draw.cpp
|
- Fixed: Wall drawing handled fixed light levels improperly (but did not
|
2009-09-20 03:50:05 +00:00 |
r_draw.h
|
|
|
r_drawt.cpp
|
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r_interpolate.cpp
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r_interpolate.h
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r_jpeg.h
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r_local.h
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r_main.cpp
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- made max. view pitch a property of the renderer so that it's overridable without
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2009-10-25 15:26:19 +00:00 |
r_main.h
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- For hardware 2D, apply fixed colormaps when copying to video memory instead
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2009-09-22 04:21:27 +00:00 |
r_plane.cpp
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- More sky changes: Textures taller than 200 pixels but shorter than 241
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2009-11-14 03:08:35 +00:00 |
r_plane.h
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r_polymost.cpp
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- changed line_t's sidenum into sidedef pointers.
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2009-09-06 20:45:56 +00:00 |
r_polymost.h
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r_segs.cpp
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- GCC fix of r_segs.cpp - again...
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2009-11-02 17:02:12 +00:00 |
r_segs.h
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r_sky.cpp
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- Do not squash skies taller than 200 into square pixels.
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2009-11-15 01:04:58 +00:00 |
r_sky.h
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November 12, 2009
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2009-11-13 04:38:03 +00:00 |
r_state.h
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r_things.cpp
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- Shift player sprites down half a pixel. Interestingly, this makes vertical
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2009-11-01 01:35:11 +00:00 |
r_things.h
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- Fixed: Wall drawing handled fixed light levels improperly (but did not
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2009-09-20 03:50:05 +00:00 |
r_translate.cpp
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- fixed: The desaturation translation addition broke parsing of palette index based translations.
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2009-10-17 07:05:34 +00:00 |
r_translate.h
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- added 'defaultterrain' option to terrain parser for mods that want to have
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2009-10-16 16:04:19 +00:00 |
s_advsound.cpp
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- added a NULL pointer check to fog spawning in unmorphing code.
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2009-10-09 20:18:31 +00:00 |
s_environment.cpp
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s_playlist.cpp
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s_playlist.h
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s_sndseq.cpp
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s_sndseq.h
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s_sound.cpp
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- Fixed: S_RestartSound() cleared the evicted flag even if the sound
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2009-11-04 02:37:05 +00:00 |
s_sound.h
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- Added virtual status and audibility to the noise debug display.
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2009-11-04 02:07:39 +00:00 |
sc_man.cpp
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- More things from Gez's experimental build:
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2009-09-14 19:44:14 +00:00 |
sc_man.h
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- Removed the Actor uservar array and replaced it with user-defined variables.
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2009-10-25 02:19:51 +00:00 |
sc_man_scanner.re
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- Removed the Actor uservar array and replaced it with user-defined variables.
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2009-10-25 02:19:51 +00:00 |
skins.cpp
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skins.h
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st_start.h
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st_stuff.cpp
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- Enough with this "momentum" garbage. What Doom calls "momentum" is really
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2009-06-30 20:57:51 +00:00 |
st_stuff.h
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statnums.h
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stats.cpp
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stats.h
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- Basic Mac support: Everything compiles but does not yet link.
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2009-09-01 02:08:53 +00:00 |
stringtable.cpp
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stringtable.h
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tables.cpp
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tables.h
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- Because entryway timed it, here is a new version of R_PointToAngle2 that is
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2009-09-08 23:48:34 +00:00 |
tagitem.h
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tarray.h
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- Fixed: When drawing with a special colormap the quad's flags weren't cleared
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2009-09-21 13:15:36 +00:00 |
teaminfo.cpp
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teaminfo.h
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tempfiles.cpp
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tempfiles.h
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templates.h
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v_collection.cpp
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v_collection.h
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v_draw.cpp
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- Fixed: Do not use scaled texture width when calculating xiscale.
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2009-11-10 03:40:54 +00:00 |
v_font.cpp
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v_font.h
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v_palette.cpp
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- Fixed: R_GetOneSkyColumn() and R_GetTwoSkyColumns are mulscaling an
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2009-11-08 02:51:22 +00:00 |
v_palette.h
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- Added a check to Dehacked code which tries to set the blend color.
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2009-09-22 08:06:52 +00:00 |
v_pfx.cpp
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- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
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2009-08-31 21:47:29 +00:00 |
v_pfx.h
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v_text.cpp
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v_text.h
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v_video.cpp
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- made max. view pitch a property of the renderer so that it's overridable without
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2009-10-25 15:26:19 +00:00 |
v_video.h
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- fixed: The 'new format only' flag for MAPINFO options was never checked.
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2009-11-06 06:56:25 +00:00 |
valgrind.inc
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vectors.h
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- Changed all coordinates for DrawTexture() to floating point so that the
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2009-11-01 01:27:33 +00:00 |
version.h
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- Fixed: The deprecated flag handler for the old bounce flags needs to clear
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2009-09-16 21:03:09 +00:00 |
w_wad.cpp
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- Removed the one embedded DeHackEd lump restriction.
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2009-11-12 02:47:28 +00:00 |
w_wad.h
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- Added directory detection to the -file parameter. This obsoletes -dir, so
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2009-09-02 03:47:48 +00:00 |
w_zip.h
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weightedlist.h
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wi_stuff.cpp
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- Fixed: Setting intermissioncounter to false in gameinfo drew all the stats
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2009-07-04 01:26:57 +00:00 |
wi_stuff.h
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x86.cpp
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- Fixed: The aliasing of CPUInfo was still wrong. (Yarr! The things I do
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2009-09-05 03:28:58 +00:00 |
x86.h
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- Fixed: R_CreatePlayerTranslation() only initialized the first truecolor
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2009-09-05 03:55:29 +00:00 |
zstrformat.cpp
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zstring.cpp
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zstring.h
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