qzdoom/src/rendering
2020-04-25 10:51:45 +02:00
..
2d - fixed texture layer management so that each material layer can decide for itself if it wants to allow upscaling. 2020-04-19 10:57:56 +02:00
gl - consolidated the 3 RenderViewpoint variants and took the function out of the framebuffer class. 2020-04-25 10:51:45 +02:00
hwrenderer - consolidated the 3 RenderViewpoint variants and took the function out of the framebuffer class. 2020-04-25 10:51:45 +02:00
polyrenderer - consolidated the 3 RenderViewpoint variants and took the function out of the framebuffer class. 2020-04-25 10:51:45 +02:00
swrenderer - consolidated the 3 RenderViewpoint variants and took the function out of the framebuffer class. 2020-04-25 10:51:45 +02:00
vulkan - consolidated the 3 RenderViewpoint variants and took the function out of the framebuffer class. 2020-04-25 10:51:45 +02:00
i_video.h Implement SDL present functions 2019-12-05 21:26:01 +01:00
r_sky.cpp - took the sky cap color getter out of the texture system. 2020-04-19 10:57:52 +02:00
r_sky.h - took the sky cap color getter out of the texture system. 2020-04-19 10:57:52 +02:00
r_utility.cpp - the big cleanup of the exit cleanup is done! 2019-10-07 20:28:55 +02:00
r_utility.h - moved some more files. 2019-07-14 21:09:49 +02:00
r_videoscale.cpp - use 'override' qualifier. 2020-04-11 20:21:00 +02:00
r_videoscale.h - relicense some of my past work under BSD 2020-01-01 07:38:06 -05:00
v_framebuffer.cpp - store the Vulkan descriptor sets in the material - where they belong! 2020-04-19 10:57:56 +02:00
v_video.cpp - moved the scale overrider to v_draw.h. 2020-04-21 21:23:04 +02:00
v_video.h - consolidated the 3 RenderViewpoint variants and took the function out of the framebuffer class. 2020-04-25 10:51:45 +02:00