mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-10 14:51:51 +00:00
bb689ba3c9
SVN r1047 (trunk)
56 lines
1.4 KiB
Makefile
56 lines
1.4 KiB
Makefile
# Makefile for snes_spc, derived from zlib/Makefile.mgw.
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CMD=0
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ifeq (Windows_NT,$(OS))
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CMD=1
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ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
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CMD=0
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endif
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endif
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STATICLIB = libsnes_spc.a
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CCDV = @../ccdv
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CC = gcc
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# SNES_SPC::cpu_write_high() contains an intentional write outside
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# the RAM array, so don't warn about it.
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CFLAGS = $(LOC) -O3 -Wall -Wno-array-bounds -fomit-frame-pointer
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LD = $(CC)
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LDFLAGS = $(LOC) -s
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AR = ar
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ARFLAGS = rcs
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OBJS = snes_spc/dsp.o snes_spc/SNES_SPC.o snes_spc/SNES_SPC_misc.o snes_spc/SNES_SPC_state.o \
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snes_spc/spc.o snes_spc/SPC_DSP.o snes_spc/SPC_Filter.o
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all: $(STATICLIB)
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.cpp.o:
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$(CCDV) $(CC) $(CFLAGS) -c -o $@ $<
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$(STATICLIB): $(OBJS)
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$(CCDV) $(AR) $(ARFLAGS) $@ $(OBJS)
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.PHONY: clean
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clean:
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ifeq (0,$(CMD))
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rm -f $(STATICLIB)
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rm -f snes_spc/*.o
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else
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-del /q /f $(STATICLIB) 2>nul
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-del /q /f snes_spc\*.o 2>nul
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endif
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dsp.o: snes_spc/dsp.cpp snes_spc/dsp.h snes_spc/SPC_DSP.h
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SNES_SPC.o: snes_spc/SNES_SPC.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
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SNES_SPC_misc.o: snes_spc/SNES_SPC_misc.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
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SNES_SPC_state.o: snes_spc/SNES_SPC_state.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
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spc.o: snes_spc/spc.cpp snes_spc/spc.h snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h snes_spc/SPC_Filter.h
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SPC_DSP.o: snes_spc/SPC_DSP.cpp snes_spc/SPC_DSP.h
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SPC_Filter.o: snes_spc/SPC_Filter.cpp snes_spc/SPC_Filter.h
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