qzdoom/wadsrc/static
2009-11-24 22:28:38 +00:00
..
acs
actors - Added MF4_ALLOWPARTICLES checks to blood spawning code. 2009-11-24 22:28:38 +00:00
graphics
mapinfo - Fixed: Not all places checking for player start spots above 4 did it correctly. 2009-11-24 06:55:38 +00:00
sbarinfo
shaders/d3d - Since I am currently without a primary video card and stuck with this 2009-10-08 04:03:32 +00:00
sounds - Reprocess all sounds with flac 1.2.1. 2009-09-15 01:55:36 +00:00
sprites - Smaller sprites 2009-09-24 02:51:07 +00:00
textures
xlat - last revision's fix should be set to all 4 linedef types triggering the same action. 2009-11-24 07:08:20 +00:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt - Quoth Gez: 2009-10-30 00:59:34 +00:00
confont.lmp
dbigfont.lmp
decaldef.txt - removed the COMPATF_MBFDEHACKED flag because it wouldn't work and is more or less useless anyway. 2009-09-14 22:12:31 +00:00
decorate.txt - Added Gez's A_Blast submission. 2009-09-28 15:55:57 +00:00
dehsupp.txt - Gez's latest cleanup patch. 2009-09-17 20:54:07 +00:00
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
language.enu
language.fr
language.ita
lockdefs.txt
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt - Gez's misc. bugs patch: 2009-09-16 15:57:08 +00:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt