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chex
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doom
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- added an inventory check to A_KeenDie so that it still works if a patch repurposes a pickup item that may end up in the player's inventory.
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2018-02-27 10:40:43 +01:00 |
heretic
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- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
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2017-06-06 09:12:58 +02:00 |
hexen
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Fixed potential crash on usage of Mystic Ambit Incant
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2018-04-03 12:41:51 +03:00 |
inventory
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Exported Inventory.AltHUDIcon field to ZScript
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2018-03-18 11:02:21 +02:00 |
menu
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Localize the word “for” in Strife’s trading dialogs
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2018-03-31 18:57:00 +02:00 |
raven
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Fixed wrong owner for *evillaugh sound
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2017-10-26 17:23:55 +03:00 |
shared
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Fixed infinite loop with zero height fast projectile
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2018-03-30 12:49:35 +03:00 |
statscreen
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Intermission script's noautostartmap keyword is no longer ignored
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2017-09-10 11:02:34 +03:00 |
statusbar
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Adds "DI_MIRROR" flag to statusbar image drawing. Useful for rearview mirror camera textures, for example.
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2018-03-24 00:29:50 +01:00 |
strife
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- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
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2017-06-09 06:22:31 -04:00 |
actor.txt
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Default newradius in A_SetSize
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2018-03-30 18:06:46 -05:00 |
actor_checks.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
base.txt
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- made all elements of DehInfo and State read-only.
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2018-04-01 08:41:06 +02:00 |
compatibility.txt
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- scriptified the main statusbar interface and the Strife status bar.
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2017-03-22 00:32:52 +01:00 |
constants.txt
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Exports P_ActivateLine to ZScript (along with constants for activation type)
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2018-04-08 21:53:20 +02:00 |
dynarrays.txt
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- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
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2018-01-19 19:49:42 +01:00 |
events.txt
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Add WorldLinePreActivated to override line activation, as a counterpart to WorldLineActivated.
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2018-03-24 16:30:49 +01:00 |
mapdata.txt
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Exports P_ActivateLine to ZScript (along with constants for activation type)
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2018-04-08 21:53:20 +02:00 |
sounddata.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
zscript_license.txt
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |