qzdoom/src/common
2020-06-08 23:37:21 +02:00
..
2d - backend changes from Raze, mainly to properly load keyboard presets. 2020-06-07 15:09:10 +02:00
audio - Fixed OpenAL regression with looping sounds with playing length 0. 2020-06-03 15:27:50 +02:00
console - backend changes from Raze, mainly to properly load keyboard presets. 2020-06-07 15:09:10 +02:00
engine - moved m_joy to common. 2020-06-08 23:37:21 +02:00
filesystem - fixed: When reopening a lump, the full file name must be used. 2020-06-08 23:37:21 +02:00
fonts - Single image fonts do not use translations. 2020-05-25 21:16:36 +02:00
menu - fixed compile errors in POSIX platform code. 2020-04-22 20:42:13 +02:00
models - moved around some sky rendering code so that the game independent parts are grouped together. 2020-04-29 00:14:42 +02:00
objects - fixes copied from Raze. 2020-04-29 23:58:50 +02:00
platform Add option to disable SDL joystick support. 2020-06-04 17:38:49 +03:00
rendering - added Build's NPOT emulation to the backend. 2020-06-08 23:37:20 +02:00
scripting - fixed setup of JIT functions that require extra frame space 2020-06-07 11:34:58 +03:00
textures - fixed offsets for hires replacements of already scaled textures. 2020-06-06 19:01:11 +02:00
thirdparty - don't let CHANF_AUTO hijack other channels. 2020-05-26 22:19:30 +02:00
utility - fixed compilation of non-x86 targets 2020-06-07 21:52:58 +03:00