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4d5692bf80
- Made 'next endgame' work again for cases where it is supposed to be the same as 'next endgame4'. - GCC nitpick fix: Classes being used as template parameters may not be defined locally in a function. Fixed FWadFile::SetNamespace for that. - Improved error reporting for incorrect textures in maps. - Fixed: When music was stopped this was not set in the global music state. - Fixed: Friendly monsters did not target enemy players in deathmatch. SVN r1567 (trunk) |
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.. | ||
automaptexture.cpp | ||
bitmap.cpp | ||
bitmap.h | ||
buildtexture.cpp | ||
canvastexture.cpp | ||
ddstexture.cpp | ||
emptytexture.cpp | ||
flattexture.cpp | ||
imgztexture.cpp | ||
jpegtexture.cpp | ||
multipatchtexture.cpp | ||
patchtexture.cpp | ||
pcxtexture.cpp | ||
pngtexture.cpp | ||
rawpagetexture.cpp | ||
texture.cpp | ||
texturemanager.cpp | ||
textures.h | ||
tgatexture.cpp | ||
warptexture.cpp |