qzdoom/wadsrc
Christoph Oelckers 54425ee2ef - fixed: Desaturation factor was applied incorrectly.
- Also fixed some very strange thing in the shader's desaturate function. For unknown reasons using the 'mix' function there did not work.
- fixed: The fog boundary special shader could not be used.
2014-05-21 13:40:46 +02:00
..
static - fixed: Desaturation factor was applied incorrectly. 2014-05-21 13:40:46 +02:00
CMakeLists.txt
wadsrc.vcproj