qzdoom/src/g_heretic
Christoph Oelckers 51b05d331d - replaced AActor::vel and player_t::Vel with a floating point version.
- Converted P_MovePlayer and all associated variables to floating point because this wasn't working well with a mixture between float and fixed.

Like the angle commit this has just been patched up to compile, the bulk of work is yet to be done.
2016-03-20 00:54:18 +01:00
..
a_chicken.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_dsparil.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_hereticartifacts.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_hereticimp.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_hereticmisc.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_hereticweaps.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_ironlich.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_knight.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_wizard.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00