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afxres.h
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boing1.ico
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boing2.ico
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boing3.ico
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boing4.ico
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boing5.ico
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boing6.ico
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boing7.ico
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boing8.ico
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critsec.h
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deadguy.bmp
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eaxedit.cpp
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fb_d3d9.cpp
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- moved ScaleCoordsFromWindow to the BaseWinFB base class to eliminate two identical implementations.
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2015-04-17 21:39:07 +02:00 |
fb_d3d9_wipe.cpp
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- merged automap branch into trunk.
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2010-08-27 15:20:05 +00:00 |
fb_ddraw.cpp
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- moved ScaleCoordsFromWindow to the BaseWinFB base class to eliminate two identical implementations.
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2015-04-17 21:39:07 +02:00 |
hardware.cpp
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- Add 17:10 aspect ratio, for 1024x600 screens.
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2012-03-25 02:57:28 +00:00 |
hardware.h
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- Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It
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2012-09-16 04:40:56 +00:00 |
helperthread.cpp
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helperthread.h
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i_cd.cpp
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- fixed missing #incöudes of version.h for GAMENAME.
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2015-04-11 17:40:26 +02:00 |
i_crash.cpp
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- More GAMENAME replacements in strings.
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2015-04-09 21:16:59 +02:00 |
i_dijoy.cpp
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- Fix errors/warnings from MinGW 4.5.0 (tdm-1).
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2011-03-29 05:20:33 +00:00 |
i_input.cpp
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Scale mouse coordinates based on window size
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2015-04-16 17:45:57 -05:00 |
i_input.h
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- merged menu branch back into trunk.
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2010-09-14 17:28:18 +00:00 |
i_keyboard.cpp
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i_main.cpp
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- More GAMENAME replacements in strings.
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2015-04-09 21:16:59 +02:00 |
i_mouse.cpp
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- Unraveled the want_native bit in I_CheckNativeMouse somewhat to ensure that it ends up false
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2012-05-04 02:16:19 +00:00 |
i_movie.cpp
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Don't use AdjustWindowRectEx to determine window sizes
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2015-03-11 13:59:51 -05:00 |
i_rawps2.cpp
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- Fix errors/warnings from MinGW 4.5.0 (tdm-1).
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2011-03-29 05:20:33 +00:00 |
i_system.cpp
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You never want to blindly switch between widechar and ANSI functions
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2015-04-26 20:53:16 -05:00 |
i_system.h
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You never want to blindly switch between widechar and ANSI functions
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2015-04-26 20:53:16 -05:00 |
i_xinput.cpp
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- merged menu branch back into trunk.
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2010-09-14 17:28:18 +00:00 |
icon1.ico
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rawinput.h
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resource.h
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st_start.cpp
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Don't use AdjustWindowRectEx to determine window sizes
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2015-03-11 13:59:51 -05:00 |
win32iface.h
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- moved ScaleCoordsFromWindow to the BaseWinFB base class to eliminate two identical implementations.
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2015-04-17 21:39:07 +02:00 |
win32video.cpp
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- Made a few Win32 calls optional in order to restore capatibility with Windows NT 4.0 (not that anyone is using NT 4, but it was a trivial fix)
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2015-04-24 23:07:32 -04:00 |
winres.h
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zdoom.exe.manifest
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Add Windows 8+ related bits to the manifest
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2015-03-27 00:25:53 -05:00 |
zdoom.rc
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- Use gitinfo.h instead of svnrevision.h for versioning.
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2013-06-22 21:49:51 -05:00 |
zdoom.RES
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