qzdoom/src/win32
2015-04-26 20:53:16 -05:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.h
deadguy.bmp
eaxedit.cpp
fb_d3d9.cpp - moved ScaleCoordsFromWindow to the BaseWinFB base class to eliminate two identical implementations. 2015-04-17 21:39:07 +02:00
fb_d3d9_wipe.cpp - merged automap branch into trunk. 2010-08-27 15:20:05 +00:00
fb_ddraw.cpp - moved ScaleCoordsFromWindow to the BaseWinFB base class to eliminate two identical implementations. 2015-04-17 21:39:07 +02:00
hardware.cpp - Add 17:10 aspect ratio, for 1024x600 screens. 2012-03-25 02:57:28 +00:00
hardware.h - Added vid_maxfps cvar to limit the frame rate to some arbitrary rate between 35 and 1000 FPS. It 2012-09-16 04:40:56 +00:00
helperthread.cpp
helperthread.h
i_cd.cpp - fixed missing #incöudes of version.h for GAMENAME. 2015-04-11 17:40:26 +02:00
i_crash.cpp - More GAMENAME replacements in strings. 2015-04-09 21:16:59 +02:00
i_dijoy.cpp - Fix errors/warnings from MinGW 4.5.0 (tdm-1). 2011-03-29 05:20:33 +00:00
i_input.cpp Scale mouse coordinates based on window size 2015-04-16 17:45:57 -05:00
i_input.h - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
i_keyboard.cpp
i_main.cpp - More GAMENAME replacements in strings. 2015-04-09 21:16:59 +02:00
i_mouse.cpp - Unraveled the want_native bit in I_CheckNativeMouse somewhat to ensure that it ends up false 2012-05-04 02:16:19 +00:00
i_movie.cpp Don't use AdjustWindowRectEx to determine window sizes 2015-03-11 13:59:51 -05:00
i_rawps2.cpp - Fix errors/warnings from MinGW 4.5.0 (tdm-1). 2011-03-29 05:20:33 +00:00
i_system.cpp You never want to blindly switch between widechar and ANSI functions 2015-04-26 20:53:16 -05:00
i_system.h You never want to blindly switch between widechar and ANSI functions 2015-04-26 20:53:16 -05:00
i_xinput.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
icon1.ico
rawinput.h
resource.h
st_start.cpp Don't use AdjustWindowRectEx to determine window sizes 2015-03-11 13:59:51 -05:00
win32iface.h - moved ScaleCoordsFromWindow to the BaseWinFB base class to eliminate two identical implementations. 2015-04-17 21:39:07 +02:00
win32video.cpp - Made a few Win32 calls optional in order to restore capatibility with Windows NT 4.0 (not that anyone is using NT 4, but it was a trivial fix) 2015-04-24 23:07:32 -04:00
winres.h
zdoom.exe.manifest Add Windows 8+ related bits to the manifest 2015-03-27 00:25:53 -05:00
zdoom.rc - Use gitinfo.h instead of svnrevision.h for versioning. 2013-06-22 21:49:51 -05:00
zdoom.RES