qzdoom/src/rendering
2019-03-26 13:08:59 +01:00
..
2d - reworked the load/save menu to use the new console font. 2019-03-11 20:59:43 +01:00
gl Merge remote-tracking branch 'origin/master' into vulkan2 2019-03-26 13:08:59 +01:00
gl_load
hwrenderer - renamed several data types in the hardware renderer that still had a GL prefix, although they are now generic. 2019-03-22 19:54:19 +01:00
polyrenderer - disable player sprite drawing on canvases for the softpoly renderer. 2019-03-09 12:17:57 +01:00
swrenderer - cleanup of savegame picture code. 2019-03-09 14:48:14 +01:00
vulkan - remove old vid_maxfps implementations as they were garbage anyway and the new one works on all the platforms 2019-03-26 11:10:17 +01:00