.. |
drawers
|
- removed level references in the software renderers.
|
2019-01-27 17:21:36 +01:00 |
line
|
- health groups and software rendering textures freed of 'level'
|
2019-01-29 16:06:17 +01:00 |
plane
|
- moved the static sky variables into FLevelLocals and removed the redundant ones for the texture ID.
|
2019-01-29 04:44:44 +01:00 |
scene
|
- handle the software renderer's GetColorTable function
|
2019-01-29 03:15:42 +01:00 |
segments
|
- remove pointless duplication of FWallCoords member variables
|
2018-12-28 01:13:58 +01:00 |
textures
|
- health groups and software rendering textures freed of 'level'
|
2019-01-29 16:06:17 +01:00 |
things
|
- handle the software renderer's GetColorTable function
|
2019-01-29 03:15:42 +01:00 |
viewport
|
- removed level references in the software renderers.
|
2019-01-27 17:21:36 +01:00 |
r_all.cpp
|
- moved the span and swtruecolor creation code into FSoftwareTexture.
|
2018-12-07 00:04:39 +01:00 |
r_memory.cpp
|
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
|
2017-04-17 12:27:19 +02:00 |
r_memory.h
|
- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
|
2017-04-17 12:27:19 +02:00 |
r_renderthread.cpp
|
Merge remote-tracking branch 'remotes/origin/master' into Texture_Cleanup
|
2018-12-10 18:47:21 +01:00 |
r_renderthread.h
|
- rewrote dynamic lights to not use actors for the internal representation and made DynamicLight a purely scripted class.
|
2019-01-01 19:35:55 +01:00 |
r_swcolormaps.cpp
|
- added a level iterator for operations that need to make changes to all open levels.
|
2019-01-28 02:41:29 +01:00 |
r_swcolormaps.h
|
- handle the software renderer's GetColorTable function
|
2019-01-29 03:15:42 +01:00 |
r_swrenderer.cpp
|
- removed level references in the software renderers.
|
2019-01-27 17:21:36 +01:00 |
r_swrenderer.h
|
- removed level references in the software renderers.
|
2019-01-27 17:21:36 +01:00 |
r_swscene.cpp
|
- remove InitSoftwareSky
|
2018-12-19 04:44:25 +01:00 |
r_swscene.h
|
Made SWPaletteTexture an ImageSource and let it be managed by the texture manager.
|
2018-12-10 02:43:37 +01:00 |