qzdoom/src/maploader
Christoph Oelckers 14101fa447 - health groups and software rendering textures freed of 'level'
Edited cherry-pick of an older commit.
2019-01-29 16:06:17 +01:00
..
compatibility.cpp Merge branch 'rolling_back' into new_level_refactor 2019-01-25 00:57:01 +01:00
edata.cpp - moved the tag manager into FLevelLocals 2019-01-24 01:53:05 +01:00
glnodes.cpp - store the index of each map item in the struct itself and return that for the Index function. 2019-01-06 00:41:46 +01:00
maploader.cpp - health groups and software rendering textures freed of 'level' 2019-01-29 16:06:17 +01:00
maploader.h - moved most functions of portals.cpp into FLevelLocals. 2019-01-25 00:30:55 +01:00
polyobjects.cpp Moved the PointInSector functions into FLevelLocals 2019-01-29 01:30:41 +01:00
renderinfo.cpp - store the index of each map item in the struct itself and return that for the Index function. 2019-01-06 00:41:46 +01:00
slopes.cpp Moved the PointInSector functions into FLevelLocals 2019-01-29 01:30:41 +01:00
specials.cpp Moved the PointInSector functions into FLevelLocals 2019-01-29 01:30:41 +01:00
udmf.cpp - give the sector a level reference. 2019-01-27 17:12:03 +01:00