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actors
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-05 09:47:27 +02:00 |
filter
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Use filtering and LOADACS to autoload strfhelp.o
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2015-04-04 18:40:48 -05:00 |
glstuff
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- removed texture based dynamic lighting. For GL 3.x the shader approach is always better.
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2014-07-15 20:49:21 +02:00 |
graphics
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Multi-intermission waits for all players + changes
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2014-06-17 19:46:10 +12:00 |
maparrows
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- Added keys on the automap for Heretic in easy mode, courtesy of Gez.
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2012-02-12 02:45:48 +00:00 |
mapinfo
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-04-05 09:47:27 +02:00 |
sbarinfo
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- Allow any parameterized SBarInfo value to use parentheses to help make the syntax a little more consistent.
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2012-02-16 05:01:17 +00:00 |
shaders
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- changed deprecated texture sampler access function names.
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2014-11-28 12:28:45 +01:00 |
sounds
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sprites
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Add dot sprites for Hexen beta flies
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2015-04-02 17:53:15 -05:00 |
textures
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xlat
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- fixed bad edit in linedef translation.
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2014-08-21 13:38:47 +02:00 |
althudcf.txt
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- fixed: Changing APROP_Friendly in ACS did not adjust the monster count.
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2010-08-10 16:22:57 +00:00 |
animated.lmp
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animdefs.txt
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- merged menu branch back into trunk.
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2010-09-14 17:28:18 +00:00 |
compatibility.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-03-31 18:25:31 +02:00 |
confont.lmp
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dbigfont.lmp
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decaldef.txt
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- Fixed one small copy-paste error in decaldef.txt for SnakeScorch22.
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2012-09-11 01:42:01 +00:00 |
decorate.txt
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Add flies (doomed #112) from the Hexen retail beta
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2015-04-02 17:52:54 -05:00 |
decorate.z
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- add dynamic lights to editor number table and remove them from DECORATE definitions.
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2015-04-04 10:42:44 +02:00 |
dehsupp.txt
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etc.h.txt
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- merged 3dfloors2 branch into trunk.
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2011-01-29 11:09:38 +00:00 |
fontdefs.txt
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- fixed: The GAMEINFO parser did not correctly handle NOSPRITERENAME
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2010-10-23 22:33:39 +00:00 |
in_epi1.txt
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in_epi2.txt
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in_epi3.txt
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in_htc1.txt
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in_htc2.txt
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in_htc3.txt
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indexfont
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iwadinfo.txt
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- added some missing autoload sections (Hacx 1.2 vs. Hacx 2, Hexen vs Deathkings and Heretic vs. Shadows of the Serpent Riders.) and filter names for Strifeteaser1 and Strifeteaser2 which are needed for exporting the conversation IDs to MAPINFO
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2015-04-04 20:44:27 +02:00 |
language.enu
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- Added GOD2 and BUDDHA2 cheats.
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2014-10-25 09:38:40 +02:00 |
language.fr
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- Expand environment variables for autoload paths.
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2014-07-15 21:26:26 -04:00 |
language.ita
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- added Italian translation to OB_VOODOO (thanks to Edward-san)
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2012-04-22 07:37:38 +00:00 |
language.ptb
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- specte typo in language.ptb.
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2013-08-10 21:15:06 +02:00 |
lockdefs.txt
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- Fix mapcolor for Strife's passcard.
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2011-10-03 00:38:20 +00:00 |
menudef.txt
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- move video options override out of menudef.z.
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2015-04-04 10:37:31 +02:00 |
menudef.z
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- move video options override out of menudef.z.
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2015-04-04 10:37:31 +02:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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sbarinfo.txt
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sbigfont.lmp
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sndinfo.txt
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Split sndinfo.txt up into multiple files using filter directories.
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2015-04-03 22:58:58 -05:00 |
sndseq.txt
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spaldoom.lmp
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spalhtic.lmp
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teaminfo.txt
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terrain.txt
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textcolors.txt
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textures.txt
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- Enable Doom 1.1 status bar support.
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2012-11-09 23:03:53 +00:00 |
things.h.txt
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- merged 3dfloors2 branch into trunk.
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2011-01-29 11:09:38 +00:00 |
vga-rom-font.16
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x11r6rgb.txt
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xhairs.txt
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