mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 15:22:16 +00:00
9bffe4ee50
Note that the Strife status bar does not draw the health bars yet. I tried to replace the hacky custom texture with a single fill operation but had to find out that all the coordinate mangling for the status bar is being done deep in the video code. This needs to be fixed before this can be made to work. Currently this is not usable in mods because they cannot initialize custom status bars yet. |
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.. | ||
filter | ||
glstuff | ||
graphics | ||
maparrows | ||
mapinfo | ||
sbarinfo | ||
shaders | ||
sounds | ||
sprites | ||
textures | ||
xlat | ||
zscript | ||
althudcf.txt | ||
animdefs.txt | ||
compatibility.txt | ||
confont.lmp | ||
dbigfont.lmp | ||
decaldef.txt | ||
defbinds.txt | ||
dehsupp.txt | ||
etc.h.txt | ||
fontdefs.txt | ||
in_epi1.txt | ||
in_epi2.txt | ||
in_epi3.txt | ||
in_htc1.txt | ||
in_htc2.txt | ||
in_htc3.txt | ||
indexfont | ||
iwadinfo.txt | ||
language.eng | ||
language.enu | ||
language.fr | ||
language.ita | ||
language.ptb | ||
lockdefs.txt | ||
menudef.txt | ||
netnotch.dat | ||
notch.dat | ||
reverbs.txt | ||
sbarinfo.txt | ||
sbigfont.lmp | ||
sndinfo.txt | ||
sndseq.txt | ||
spaldoom.lmp | ||
spalhtic.lmp | ||
teaminfo.txt | ||
terrain.txt | ||
textcolors.txt | ||
textures.txt | ||
things.h.txt | ||
vga-rom-font.16 | ||
x11r6rgb.txt | ||
xhairs.txt | ||
zscript.txt |