mirror of
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42ac64d964
- Fixed: Gravity application was not correct. For actors with no vertical momentum the initial pull is supposed to be twice as strong as when vertical movement already takes place. - added invquery CCMD like in Strife. Also removed all underscores from the tag strings so that they can be printed properly. - Fixed: Skill baby was missing 'autousehealth' for all games. - Added a new CVAR: sv_disableautohealth - Autouse of health items is no longer hardwired to the default item classes. There's a new property HealthPickup.Autouse. 0 means no autouse, 1 a small Raven health item, 2 a large Raven health item and 3 a Strife item. SVN r1452 (trunk) |
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.. | ||
acs | ||
actors | ||
graphics | ||
mapinfo | ||
sbarinfo | ||
sounds | ||
sprites | ||
textures | ||
xlat | ||
althudcf.txt | ||
animated.lmp | ||
animdefs.txt | ||
compatibility.txt | ||
confont.lmp | ||
dbigfont.lmp | ||
decaldef.txt | ||
decorate.txt | ||
fontdefs.txt | ||
in_epi1.txt | ||
in_epi2.txt | ||
in_epi3.txt | ||
in_htc1.txt | ||
in_htc2.txt | ||
in_htc3.txt | ||
indexfont | ||
language.enu | ||
language.fr | ||
language.ita | ||
lockdefs.txt | ||
reverbs.txt | ||
sbarinfo.txt | ||
sbigfont.lmp | ||
sndinfo.txt | ||
sndseq.txt | ||
spaldoom.lmp | ||
spalhtic.lmp | ||
teaminfo.txt | ||
terrain.txt | ||
textcolors.txt | ||
vga-rom-font.16 | ||
x11r6rgb.txt | ||
xhairs.txt |