qzdoom/src/resourcefiles/file_rff.cpp
alexey.lysiuk 3fa89b4e9f Fixed crash on attempt to load corrupted data file
Instance of FileReader is no longer destructed when header of data file is valid but complete loading of file fails
Loading of truncated .zip file is the simplest test case
2014-04-27 10:18:50 +03:00

272 lines
7.1 KiB
C++

/*
** file_rff.cpp
**
**---------------------------------------------------------------------------
** Copyright 1998-2009 Randy Heit
** Copyright 2005-2009 Christoph Oelckers
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
**
*/
#include "resourcefile.h"
#include "cmdlib.h"
#include "templates.h"
#include "v_text.h"
#include "w_wad.h"
//==========================================================================
//
//
//
//==========================================================================
struct RFFInfo
{
// Should be "RFF\x18"
DWORD Magic;
DWORD Version;
DWORD DirOfs;
DWORD NumLumps;
};
struct RFFLump
{
DWORD DontKnow1[4];
DWORD FilePos;
DWORD Size;
DWORD DontKnow2;
DWORD Time;
BYTE Flags;
char Extension[3];
char Name[8];
DWORD IndexNum; // Used by .sfx, possibly others
};
//==========================================================================
//
// Blood RFF lump (uncompressed lump with encryption)
//
//==========================================================================
struct FRFFLump : public FUncompressedLump
{
virtual FileReader *GetReader();
virtual int FillCache();
DWORD IndexNum;
int GetIndexNum() const { return IndexNum; }
};
//==========================================================================
//
// BloodCrypt
//
//==========================================================================
void BloodCrypt (void *data, int key, int len)
{
int p = (BYTE)key, i;
for (i = 0; i < len; ++i)
{
((BYTE *)data)[i] ^= (unsigned char)(p+(i>>1));
}
}
//==========================================================================
//
// Blood RFF file
//
//==========================================================================
class FRFFFile : public FResourceFile
{
FRFFLump *Lumps;
public:
FRFFFile(const char * filename, FileReader *file);
virtual ~FRFFFile();
virtual bool Open(bool quiet);
virtual FResourceLump *GetLump(int no) { return ((unsigned)no < NumLumps)? &Lumps[no] : NULL; }
};
//==========================================================================
//
// Initializes a Blood RFF file
//
//==========================================================================
FRFFFile::FRFFFile(const char *filename, FileReader *file)
: FResourceFile(filename, file)
{
Lumps = NULL;
}
//==========================================================================
//
// Initializes a Blood RFF file
//
//==========================================================================
bool FRFFFile::Open(bool quiet)
{
RFFLump *lumps;
RFFInfo header;
Reader->Read(&header, sizeof(header));
NumLumps = LittleLong(header.NumLumps);
header.DirOfs = LittleLong(header.DirOfs);
lumps = new RFFLump[header.NumLumps];
Reader->Seek (header.DirOfs, SEEK_SET);
Reader->Read (lumps, header.NumLumps * sizeof(RFFLump));
BloodCrypt (lumps, header.DirOfs, header.NumLumps * sizeof(RFFLump));
Lumps = new FRFFLump[NumLumps];
if (!quiet) Printf(", %d lumps\n", NumLumps);
for (DWORD i = 0; i < NumLumps; ++i)
{
Lumps[i].Position = LittleLong(lumps[i].FilePos);
Lumps[i].LumpSize = LittleLong(lumps[i].Size);
Lumps[i].Owner = this;
if (lumps[i].Flags & 0x10)
{
Lumps[i].Flags |= LUMPF_BLOODCRYPT;
}
Lumps[i].IndexNum = LittleLong(lumps[i].IndexNum);
// Rearrange the name and extension to construct the fullname.
char name[13];
strncpy(name, lumps[i].Name, 8);
name[8] = 0;
size_t len = strlen(name);
assert(len + 4 <= 12);
name[len+0] = '.';
name[len+1] = lumps[i].Extension[0];
name[len+2] = lumps[i].Extension[1];
name[len+3] = lumps[i].Extension[2];
name[len+4] = 0;
Lumps[i].LumpNameSetup(name);
if (name[len+1] == 'S' && name[len+2] == 'F' && name[len+3] == 'X')
{
Lumps[i].Namespace = ns_bloodsfx;
}
else if (name[len+1] == 'R' && name[len+2] == 'A' && name[len+3] == 'W')
{
Lumps[i].Namespace = ns_bloodraw;
}
}
delete[] lumps;
return true;
}
FRFFFile::~FRFFFile()
{
if (Lumps != NULL)
{
delete[] Lumps;
}
}
//==========================================================================
//
// Get reader (only returns non-NULL if not encrypted)
//
//==========================================================================
FileReader *FRFFLump::GetReader()
{
// Don't return the reader if this lump is encrypted
// In that case always force caching of the lump
if (!(Flags & LUMPF_BLOODCRYPT))
{
return FUncompressedLump::GetReader();
}
else
{
return NULL;
}
}
//==========================================================================
//
// Fills the lump cache and performs decryption
//
//==========================================================================
int FRFFLump::FillCache()
{
int res = FUncompressedLump::FillCache();
if (Flags & LUMPF_BLOODCRYPT)
{
int cryptlen = MIN<int> (LumpSize, 256);
BYTE *data = (BYTE *)Cache;
for (int i = 0; i < cryptlen; ++i)
{
data[i] ^= i >> 1;
}
}
return res;
}
//==========================================================================
//
// File open
//
//==========================================================================
FResourceFile *CheckRFF(const char *filename, FileReader *file, bool quiet)
{
char head[4];
if (file->GetLength() >= 16)
{
file->Seek(0, SEEK_SET);
file->Read(&head, 4);
file->Seek(0, SEEK_SET);
if (!memcmp(head, "RFF\x1a", 4))
{
FResourceFile *rf = new FRFFFile(filename, file);
if (rf->Open(quiet)) return rf;
rf->Reader = NULL; // to avoid destruction of reader
delete rf;
}
}
return NULL;
}