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3c49804c6c
* only call hw_CheckViewArea if the result is not known yet. * check the map up front if it even contains heightsecs. This allows to shortcut the above check entirely for maps without sector transfers and will allow further optimizations. |
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.. | ||
gl_bsp.cpp | ||
gl_drawinfo.cpp | ||
gl_drawinfo.h | ||
gl_flats.cpp | ||
gl_portal.cpp | ||
gl_portal.h | ||
gl_scene.cpp | ||
gl_scenedrawer.h | ||
gl_skydome.cpp | ||
gl_sprite.cpp | ||
gl_swscene.cpp | ||
gl_swscene.h | ||
gl_walls_draw.cpp | ||
gl_weapon.cpp |