qzdoom/wadsrc/static/zscript
Christoph Oelckers 3acd9c8116 Made all virtual base functions for the event handler scripted
This was by far the largest block of native virtuals, and they were only native to be able to allow checking if the event was implemented for the current handler. This can easily be done by looking at the byte code, just like VMCall also does but in turn it removes more than half of the existing native virtuals from the interface.
2018-11-29 18:46:28 +01:00
..
chex
doom fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
heretic fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
hexen fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
inventory fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
menu fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
raven - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 17:00:05 +02:00
shared Merge branch 'master' into asmjit 2018-11-27 19:53:22 +01:00
statscreen Make StatusScreen::End virtual 2018-09-15 13:21:13 +02:00
statusbar fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
strife fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
actor.txt - explicitly declare the constructor and destructor methods of FCheckPosition so that they get a working prototype. 2018-11-28 17:33:37 +01:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt - declare builtins as static. 2018-11-25 21:47:28 +01:00
compatibility.txt - removed bad 'return' in C_MidPrint definition. 2018-10-31 13:13:32 +01:00
constants.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Made all virtual base functions for the event handler scripted 2018-11-29 18:46:28 +01:00
level_compatibility.txt - Fixed textures on the two switches that rise from the floor in the eastern area of TNT MAP31 2018-11-27 21:14:52 +01:00
mapdata.txt - added a few more direct native entry points. 2018-11-29 00:27:09 +01:00
sounddata.txt
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00