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https://github.com/ZDoom/qzdoom.git
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cb18719d05
- Did some very preliminary support for x64 compiling. - Now I see why makewad is using the __fastcall calling convention by default: Because the release zlib is built with it as well. - Fixed: Conversion from 'const char *' to 'char *' in DEM_SAVEGAME case in Net_DoCommand(). - Updated the project files for Visual C++ 2005. SVN r138 (trunk) |
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.. | ||
ioapi.c | ||
ioapi.h | ||
Makefile | ||
makewad.c | ||
makewad.vcproj | ||
zip.c | ||
zip.h |