qzdoom/wadsrc/static/zscript/shared
Christoph Oelckers 7011010ff2 - fixed the drain callback.
- changed the effect spawn prevention of the Hexen flame strike weapon and reverted the attempt to fix this in FastProjectile.

This cannot be fixed in the base class, which was doing everything right. It's the flame missile that was doing undefined things by stopping its movement without clearing its missile flag. This cannot work because missiles are given some minimal forced velocity to ensure collision detection and any attempt to address this without clearing the missile flag is doomed to fail.
2017-03-29 22:50:13 +02:00
..
blood.txt
botstuff.txt
bridge.txt
camera.txt
debris.txt
decal.txt
dog.txt
dynlights.txt
fastprojectile.txt - fixed the drain callback. 2017-03-29 22:50:13 +02:00
fountain.txt
hatetarget.txt
ice.txt
itemeffects.txt
mapmarker.txt
morph.txt
movingcamera.txt
player.txt
player_cheat.txt
randomspawner.txt
secrettrigger.txt
sectoraction.txt
setcolor.txt
sharedmisc.txt
skies.txt
soundenvironment.txt
soundsequence.txt
spark.txt
specialspot.txt
splashes.txt
teleport.txt
waterzone.txt