qzdoom/wadsrc/static/zscript
Christoph Oelckers 33fb76698b Avoid using argument count for any kind of decision making in native VM functions.
This allows retaining the functionality, even if for the JIT compiler's benefit all default arguments are pushed onto the stack instead of reading them from the defaults array.
2018-11-16 15:25:37 +01:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed typo with RNG name. 2018-11-07 19:20:42 +01:00
heretic add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
hexen - fixed potential null pointer access in Hexen's spike code. 2018-10-07 20:00:30 +02:00
inventory Adds OnDrop virtual to inventory items. Called on the dropped item at the end of AActor::DropInventory. 2018-09-16 17:58:57 +02:00
menu - fixed stuck memory usage warning in options menu 2018-10-05 15:22:21 +03:00
raven - fixed: A global variable was used to pass MeansOfDeath to ClientObituary. 2018-07-29 17:00:05 +02:00
shared Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00
statscreen Make StatusScreen::End virtual 2018-09-15 13:21:13 +02:00
statusbar - fixed: attaching a new status bar to a player now calls 'setsizeneeded' - fixes an issue where the screen geometry is out of sync with the characteristics of the new status bar. 2018-10-20 13:22:11 -04:00
strife - corrected A_DropFire for real, using the SVE source as reference. 2018-11-15 19:35:07 +01:00
actor.txt Avoid using argument count for any kind of decision making in native VM functions. 2018-11-16 15:25:37 +01:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt Added IsPointInMap(Vector3 p). 2018-11-07 15:16:45 -05:00
compatibility.txt - removed bad 'return' in C_MidPrint definition. 2018-10-31 13:13:32 +01:00
constants.txt Added DMG_NO_ENHANCE for DamageMobj. 2018-11-10 16:18:33 +01:00
destructible.txt Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00
level_compatibility.txt - added a compatibility fix for Hacx's MAP05. 2018-10-21 20:27:33 +02:00
mapdata.txt Avoid using argument count for any kind of decision making in native VM functions. 2018-11-16 15:25:37 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00