qzdoom/wadsrc/static
Christoph Oelckers 33fb76698b Avoid using argument count for any kind of decision making in native VM functions.
This allows retaining the functionality, even if for the JIT compiler's benefit all default arguments are pushed onto the stack instead of reading them from the defaults array.
2018-11-16 15:25:37 +01:00
..
credits - improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita 2018-07-15 07:59:36 -04:00
filter Replaced copyrighted assets contained inside the engine PK3. 2017-09-07 04:10:14 -04:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics - improved backdrop texture a little bit. replaced with a CC0 texture designed in Krita 2018-07-15 07:59:36 -04:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo Destructible geometry - minor fixes and 3D floor support 2018-11-07 00:12:37 +01:00
sbarinfo - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
shaders/glsl - more options for Doom 64 style gradients on walls: 2018-11-11 16:04:36 +01:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites - new rocket smoke sprites by Talon1024. 2018-01-28 08:37:56 +01:00
textures About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript Avoid using argument count for any kind of decision making in native VM functions. 2018-11-16 15:25:37 +01:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt - replaced the procedural backdrop texture with some warped noise texture. 2018-07-15 00:00:00 +02:00
compatibility.txt Various map fixes 2018-06-27 23:26:15 +02:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
dbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
decaldef.txt Normalize line endings 2016-03-01 09:47:10 -06:00
defbinds.txt Externalized default key bindings 2015-04-05 21:40:53 -05:00
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont - fixed some incorrect file names in the new WADSRC directory and deleted obsolete makefiles. 2008-07-23 15:32:18 +00:00
iwadinfo.txt - rewrite of the IWAD loading mechanism. 2017-08-19 19:30:48 +02:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu Squashed commit of the following: 2018-10-30 21:42:09 +01:00
language.fr - remove shadow acne from PCF shadowmap filter and add three quality levels 2018-10-05 04:36:11 +02:00
language.ita Normalize line endings 2016-03-01 09:47:10 -06:00
language.ptb Normalize line endings 2016-03-01 09:47:10 -06:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt Squashed commit of the following: 2018-10-30 21:42:09 +01:00
netnotch.dat - added Gez's patch to move Hexen's startup notches out of the EXE. 2010-03-27 21:12:08 +00:00
notch.dat - added Gez's patch to move Hexen's startup notches out of the EXE. 2010-03-27 21:12:08 +00:00
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
spalhtic.lmp About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
strifehelp.acs - include strifehelp.acs when building gzdoom.pk3. 2017-04-23 14:12:02 +02:00
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16 About a week's worth of changes here. As a heads-up, I wouldn't be 2008-07-23 04:57:26 +00:00
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 08:58:47 -04:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zscript.txt Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00